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Zaria contains canon BIONICLE info.

This article contains canon information but has fanon info added to it. Therefore, this article shouldn't be deleted, since this article also contains fanon info. The canon version of this page can be viewed here.

Zaria
Noimage
Toa
Group
None
Element
Kanohi
Unknown
Tools
Unknown
Status
Alive
Location
Bota Magna
Pronunciation
Zah-Rea


Zaria was a Fe-Matoran and later Toa of Iron, who notably survived the Dark Times and Reign of Shadows.

Biography[]

Early Life[]

Similarly to most other Toa of Iron, Zaria began his life as a Fe-Matoran on Spherus Magna, where he aided in the construction of the Great Spirit Robot. Upon its completion, he was placed inside one of the domes of the Matoran Universe, which then departed Spherus Magna.

While the island of his original residence after the Great Spirit Robot's completion remains unclear, it is known that he lived amongst a community of Matoran for the majority of his life, joining a crafting guild.

In the years after the Great Disruption, Zaria would eventually be chosen to become a Toa, transforming under unknown circumstances.

Life as a Toa[]

After his transformation, however, Zaria abandoned all ties to his homeland and set off to explore the other domes of the Matoran Universe. Over the course of his travels, he gained control over his Elemental Powers and sought to defend the citizenry of the Great Spirit Robot.

Roughly 30,000 years ago, in the decades following the evolution of the Makuta species, Zaria witnessed the growing hostility and ungratefulness of the Matoran Universe inhabitants towards Toa. During this time, the Brotherhood of Makuta began a covert genocide of all Toa of Iron and Magnetism due to the threats their particular powers posed to their new Protosteel armor.

Evading the initial onslaught, Zaria was left as one of last remaining Toa of Iron. Confronted by an unknown Makuta in combat, however, he notably violated the Toa Code and murdered his attacker.

Reign of Shadows[]

After Makuta Teridax took control of the Matoran Universe and announced the success of his plan, Zaria was forced to find shelter from the Brotherhood of Makuta armies that razed the domes of the Great Spirit Robot.

Returning to Nynrah to ensure the safety of the Fe-Matoran, Zaria eventually began fighting against the Teridax's forces, battling menaces such as Rahkshi, Exo-Toa, and Visorak.

Forced to accept the downfall of the Great Spirit, Zaria emerged from hiding and joined the resistance forces. Coming to the attention of the Toa Nuva, the Toa of Iron would later journey south of Metru Nui, where he united with the disgruntled masses to fend off the Rahkshi army amassing in the Southern Island Chain.

Once the Matoran Universe successfully landed on Bara Magna, Zaria and his Toa compatriots emerged onto the surface of the planet, where they allied with the Glatorian and Agori to fend off Makuta's Rahkshi, Skakdi, and Skrall forces. Fighting alongside his fellow Toa for the duration of the conflict, Zaria was relieved from battle with the Rahkshi with aid from Toa Tahu, who used the Golden Armor to vaporize the Rahkshi army. Mata Nui was then able to complete his mission of reforming Spherus Magna from Bara Magna, Bota Magna and Aqua Magna.

Zaria 8319 21 ps3

Zaria on Bota Magna

Spherus Magna[]

Not long after the reformation, Zaria, Orde, and Chiara were assigned by Onua and Tahu to find the Great Beings. With Gelu as their guide, Zaria and his two Toa teammates ventured into Bota Magna, only to be ambushed by Vorox. Despite Chiara burning the Net and Zaria's attempt to disarm the Vorox, the Vorox shot at Zaria with their weapons, severely damaging the Toa's armor. Kabrua, the leader of the Bota Magnan Vorox, ordered his soldiers to take the Toa and Galu back to their city.

To Be Added

Abilities and Traits[]

Zaria posing

As a Matoran, Zaria possessed a minuscule amount of Elemental Iron energy, which he manifested through a natural desire to invent.

Upon his transformation into a Toa, Zaria gained the ability to create, control, and absorb most forms of Metallic Protodermis, as well as manipulating the armor of an opponent. Owing to the nature of his Elemental Powers, Zaria possessed a natural endurance and heightened pain threshold, making him an especially formidable combatant.

Mask and Tools[]

To Be Added

Forms[]

Picture Form
BTD27 Toa Zaria
Toa Zaria as designed by BobTheDoctor27, wearing a Mask of Adaptation.
I39 Zaria (1)
Toa Zaria as designed by Invader39, wearing a Kanohi Rode.
DSC9768-Edit
Toa Zaria as designed by Kodiak, wearing a Mask of Adaptation.
C1Zaria1
Toa Zaria as designed by Chalk, wearing a Kanohi Arthron.
Zaria01
Zaria as designed by Windfall
Bc zaria
Zaria as designed by BionicleChicken
ZariaAstray01
Zaria as designed by Redastrayzero, wearing a Mask of Adaptation.
20231103 161502856 HDR2
Zaria as designed by Fusionx963, wearing a Kanohi Tataru.

Appearances[]


Toa Magna (v|e)

ChiaraOrdeZariaGelu (Honorary)

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