| Water contains canon BIONICLE info.
This article contains canon information but has fanon info added to it. Therefore, this article shouldn't be deleted, since this article also contains fanon info. The canon version of this page can be viewed here. |
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| Overview | Toa |
Water is one of the six basic Elemental Powers.
Species Wielders[]
- Ga-Matoran represent the Element of Water. Ga-Matoran also contain a very small amount of Elemental Water energy, which took the form of stronger lungs and larger air capacity.
- Toa of Water possess the Elemental Power of Water, allowing them to create, control moisture, water, or water currents.
- Turaga of Water possess small traces of Elemental Water Energy.
- Gahlok had a limited range of Water powers.
- Some Fohrok had a very limited range of Water powers.
- The Bahrag had a wide range of Water Powers.
- Skakdi of Water would only be able to access their power if they worked with another Skakdi, or if they carried a weapon.
- Glatorian do not have natural Water powers. Kiina and Tarix, however, were able to access their dormant powers over Water with the aid of the Kanohi Ignika.
- Gafna and Burnak were able to emit pusles of elemental water energy.
Powers[]
Merra summoning water.
- Creating Water
- Controlling Water
- Pushing and pulling the tide
- Propelling oneself through water
- Increasing surface tension to stand on water
- Controlling both Liquid Protodermis and normal water
- Absorbing Water
- Unleashing a Water Nova blast (Toa exclusive)
- Setting a timed Water blast (Toa Nuva exclusive)
- Healing via water
Combinations[]
- When combined with Fire, it can create steam.
- When combined with Air, it can create a rainstorm.
- When combined with Ice, it can create more ice.
- When combined with Earth or Sand, it can create mud.
- As long as each wields a different element, providing that Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage. Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage.
Users[]
- Elemental Lord of Water
- All Toa of Water
- All Turaga of Water
- Kiina
- Tarix
- All Skakdi
- All Makuta of Water
- Gilgamesh
- Litilak
- Talanax
- Bohrok
- Rahi
Trivia[]
- The vast majority of Water-users are female.
- In Matoran culture, the element's virtue was Purity.
- Its direct opposite was Poison.
| Spherus Magna | Elemental Powers | Fire • Water • Jungle • Rock • Earth • Ice • Sand • Iron | |
|---|---|---|---|
| Matoran Universe | Standard | Fire • Water • Air • Stone • Earth • Ice • Light • Shadow • Sonics • Lightning • Plasma • Gravity • Magnetism • Iron • Plantlife • Psionics | |
| Sub-Powers | Heat • Vacuum | ||
| Legendary | Life • Time • Creation | ||
| Other Elements/Powers | Standard | Absorption • Acid • Antimatter • Atoms • Aura • Black Lightning • Emotion • Glass • Health • Indigo • Juice • Kinetics • Mold • Nature • Neon • Poison • Psychometrics • Radiation • Rahi Control • Rust • Sky • Smoke • The Prime • Virus • Void | |
| Sub-Powers | Chocolate • Color • Insect Control • Moonlight • Mud • Soul | ||
| Legendary | Matter • Space • DNA • Spirit | ||
