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Rothma | |
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Powers |
Energy blasts, Fear, Power Scream and Teleportation |
Mask |
Great Haru |
Tools |
Twin Power Blades (Formerly) Warlord Hammer, Katanas |
Rothma is a powerful Imbiber and a former member of the League of the Six Kingdoms.
Biography[]
Rothma had a natural talent for combat, so in his homeland he exerted as a guard. After the foundation of the League of the Six Kingdoms, he joined them in order to mantain peace in the Matoran universe. When they began their quest to conquer the Matoran Universe, the Barraki Carapar saw his potencial as a warrior and militar genius, and so he was appointed as a Commander of some of his armies under his service. Rothma was responsible for the capture of three islands from the southern chain, and as a reward, Carapar made him ruler of one of those islands: Kyria Nui.
After the defeat of the Barraki at the hands of the Brotherhood of Makuta, Rothma tried to keep his position on the island, but he was eventually forced to flee and to exile in order to avoid capture or death.
Abilities and traits[]
![Rothma (Blades)](https://static.wikia.nocookie.net/custombionicle/images/c/c9/Rothma_%28Blades%29.jpg/revision/latest/scale-to-width-down/200?cb=20151217213339)
Rothma, carrying his weapons
Rothma is a powerful and ambitious but cautious warrior with a talent for combat worthy of recognition. For him, the only way to achieve victory is to have the surprise, fear, and intimidation on his side. His size provides him great strength and natural resistance, but he has also learned to move with speed, which has made him a formidable warrior, able to compete and in some cases surpass the power of a Makuta.
Despite his strength and his thirst for power, Rothma is a very calm and calculating being, and he never allows his pride and self-confidence to make him underestimate his enemies. Furthermore, although he uses fear and intimidation against their enemies, Rothma favors the loyalty of his allies by fighting in the front line, and serving as an example and inspiration to his soldiers.
Rothma is a member of the Imbiber species, and as such, he has an intense strength, and possesses multiple powers, including being able to emit raw energy, either from his blades or his hands. He can also dissipate stasis fields. A natural ability of his entire species is the effect of Antidermis on their body, which strengthens them. Rothma took advantage of this knowledge and used it to become even more powerful after his first defeat. He has inherited three Kraata powers: fear, power scream and teleportation.
Mask and tools[]
Rothma wears a Kanohi Haru, the great mask of resistance, which enhances his physical endurance to high levels and makes him almost impossible to be physically harmed, which, combined with his power, makes him a fearsome warrior.
He used to wear a couple of Power Blades, but he exchanged them for the Warlord Hammer after he was appointed as the ruler of Kyria Nui by Carapar. He also wore a couple of Katanas for his secondary arms, but he barely uses them.