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{{Fiction|
 
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image=[[File:Myths and Legacy.png|250px]]|
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released=To Be Released 2020|
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released=2020-Present|
 
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writer={{User|ToaGonel}}<br>{{User|BobTheDoctor27}}<br>{{User|Invader39}}|
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writer= &nbsp;• {{User|ToaGonel}}<br> &nbsp;• {{User|BobTheDoctor27}}<br> &nbsp;• [[User:Nicrophorus-Americanus|Nicrophorus]]|
 
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'''Myths and Legacy''' is a collaborative project created by {{User|ToaGonel}} and {{User|BobTheDoctor27}}. Intended as a strictly canon-compliant venture, the storyline takes place across the a number of multimedia platforms, offering further insight into the historical past and projected future of the Generation One BIONICLE storyline. [[User:Invader39|Invader39]] has since been brought on for collaboration.
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'''Myths and Legacy''' is a collaborative story project created by {{User|ToaGonel}} and {{User|BobTheDoctor27}}.
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Intended as a strictly canon-compliant venture, the storyline takes place across the a number of multimedia platforms, offering further insight into the historical past and projected future of the Generation One BIONICLE storyline. Other authors have since been brought on for collaboration.
   
 
==Development==
 
==Development==
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Writing began shortly after the launch of the YouTube channel, with stories such as ''The Perilous Catch'' and ''Pincers'' being planned for early release. The groundwork for more ambitious stories spanning multiple chapters was also laid during this period, with ToaGonel notably spearheading ''Invasion''.
 
Writing began shortly after the launch of the YouTube channel, with stories such as ''The Perilous Catch'' and ''Pincers'' being planned for early release. The groundwork for more ambitious stories spanning multiple chapters was also laid during this period, with ToaGonel notably spearheading ''Invasion''.
   
In September of 2019, ''[[War Trophies]]'' became the first ''Myths and Legacy'' story to be released, launching the collaboration and making it known to the wider userbase of Custom BIONICLE Wiki.
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In September of 2019, ''[[War Trophies]]'' became the first independent story to be released under the ''Myths and Legacy'' banner, launching the collaboration and making the project known to the wider userbase of Custom BIONICLE Wiki.
   
In early 2020, {{User|Invader39}} would join the project in both a writing and digital design capacity. This year would also see the beginning of a formal collaborative venture between ''Myths and Legacy'' and ''[[BIONICLE Generations]]'', with ''The Perilous Catch'' releasing in May 2020. Discussions with {{User|Chicken Bond}} also yielded the inclusion of ''[[The Mentor's Way]]'' within the Myths and Legacy continuity. As one of the winners of the BZPower ''Memoirs of the Dead'' contest, ''The Mentor's Way'' was meant to be accepted into the official BIONICLE canon only for the contest to be abandoned in 2012.
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In 2020, {{User|Invader39}} would join the project in both a writing and digital design capacity. This year would also see the beginning of a formal collaborative venture between ''Myths and Legacy'' and ''[[BIONICLE Generations]]'', with ''The Perilous Catch'' releasing in May 2020. Discussions with {{User|Chicken Bond}} also yielded the inclusion of ''[[The Mentor's Way]]'' within the Myths and Legacy continuity. As one of the winners of the BZPower ''Memoirs of the Dead'' contest, ''The Mentor's Way'' was meant to be accepted into the official BIONICLE canon. However, Greg Farshtey was unable to read or approve the winners of the competition, meaning ''The Mentor's Way'' was never officially canonized.
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Following the launch of the [[Custom BIONICLE Wiki:Bara Magnan Tales Writing Contest]], both BobTheDoctor27 and ToaGonel would submit stories from existing projects for consideration. As such, ''[[Way of the Lawless]]'' and ''[[The Things We Unbury|Road of Fury]]'' would see releases in September of 2020.
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With the coming of 2021 and the twentieth anniversary of BIONICLE, Myths and Legacy would see the posting of an official [[User blog:ToaGonel/Official Launch of Myths and Legacy|Launch Blog]] as well as the formation of a growing audiobook team and the promise of regular story publications. [[User:Nicrophorus-Americanus|Nicrophorus-Americanus]], renowned BIONICLE fanfiction writer, would also come to partner with the project in early 2021, offering ''[[Out of Their Elements]]'' and ''[[An Even Exchange]]'' into the Myths and Legacy library. 2021 would also see an extensive revision of ''Relevance'' to keep the story within the narrative constraints of the Bohrok Kal Saga, situating it more firmly within 2003 with information available at the time by omitting specific references to later story years.
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To this day, ToaGonel and BobTheDoctor27 continue to write a content library in anticipation of their next release.
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==Mission Statement==
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With our work, we place emphasis on several attributes--namely a high level of canon compliance, accessibility, and quality.
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===Key Qualities===
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====Accessibility====
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Our work primarily centers on known characters, and those characters we do create rarely reappear between stories. For those exceptions, no background knowledge is necessary to understand these characters, and an audience can reasonably jump into a story without knowing any prior lore that we may have established.
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Additionally, all characters introduced are original to the M&L project -- we don't integrate characters we have established in our prior fanfiction. (Certainly we may love our original characters, but we feel this is important for the audience's sake). This is done largely to divorce any of our fanon characters from the potential baggage that could come with these characters in the other works. It wouldn't be ideal, necessarily, to have to read an outside fanfiction to appreciate a character in any of our stories.
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Last thing on characters: Something we try to stay contentious about is not overwhelming the audience with fanon names or terms. We tend to avoid referencing noncanon species names, and if there's no need to name a character, we tend not to (which, ironically, ends up being more authentic given how Greg was limited by his list).
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In addition to this emphasis on accessibility, our stories are very modular. Although we frequently organize our stories into overarching categories, and although there may be thematic parallels or allusions from one story to another, each story stands on its own. A reader/viewer is not required to review one story in order to enjoy another--though reading them in order may often serve to enhance the reading experience.
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[[File:BIONICLE-Way-of-the-Lawless.png|thumb|right|''Way of the Lawless'', one of the project's first official releases]]
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Finally, canon-compliance is a must in terms of accessibility. A level of sidestepping is permissible, especially if it's an answer Greg may have off-handedly given in answer to a question, but stories should not outright contradict established lore -- especially lore that has been officially printed or animated. Stories should be well-researched, though we can certainly try and help with some of that.
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====Quality====
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In order to try and make our stories as good as we can get them, we welcome any and all feedback on our work. Our stories are thoroughly critiqued by each other, and we try to run them by other authors as well, but we're eager for all feedback--not only from project members, but also from general audiences. Even if we publish the stories as audiobooks, they are not necessarily set in stone. This doesn't guarantee we'll make changes, but we will strongly take it into consideration, especially if it's pretty unanimous.
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Additionally, in terms of story submissions, we will vet every entry personally, including author notes and additional materials submitted to us. No matter the story, we will give feedback and revision suggestions; however, if we feel it has particular promise or could fit well into our library, we will work closely with the author in the revision phase. Full acceptance into our library will mean we will give it the full treatment of any of our stories; however, even if we reject it for Myths and Legacy, we'll still work to promote the story and the author.
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If you are interested in submitting work to, or otherwise getting involved in/updates on the Myths and Legacy project, feel free to leave messages on [[User talk:BobTheDoctor27|Bob's]] or [[User talk:ToaGonel|Gonel's]] talk pages. You are also welcome to message Gonel on Discord at Gonel#3219.<br />
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===Categories of Content===
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With our content as it's evolved, we've come to categorize our work in a few different ways:
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====Stories vs Guides====
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The primary point of emphasis in this project is on the stories. Generally our focus when coming up on a concept is trying to find a fun story that supplements the established lore, or overall feels like a "lost chapter."
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Some of our more notable concepts and stories have been drawn from projects Lego started but cancelled, such as ''Invasion'', ''Power of the Great Beings'', the ''2005 Web Comics'', or even the Adventures-style flashbacks Bob Thompson planned but which never came to fruition. These we write to feel as authentic as possible and represent whatever we may know about the story.
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In addition to the above, some of our concepts are ones Lego may not have originally planned but which otherwise fill in off-screen adventures, such as Takanuva's fight with the Frostelus, or Icarax's 2007 adventures. For some reason they are moments in the lore we feel especially drawn to and feel there is a compelling plot or character piece that can be drawn out of them.
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Other stories are written purely as character examinations, such as a piece on Malum's quest for dominance over the wastes of Bara Magna, or one of the Barraki as they are attempting to stomp out resistance on Zakaz. Others are concept pieces, such as Gatherer's attempt to determine the Kanohi power of his opponent, or the Voyatoran unwittingly sending gifts to the Mahritoran, or one where the Kaukau saves the day. Much less rhyme or reason to these, it's just whatever catches our interest.
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On top of the stories, we do have a few guide concepts we've considered for release. Guides were so central for Bionicle as a whole, and there are some interesting ideas that could work, but only one has been written for this project, and it isn't something at the center of our focus. For one thing, we want to avoid veering too far into fanon content, and for another, it's a surprising amount of work.
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===="Storylines"====
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In addition to the broader genre categories as listed above, we have in the past few months adapted another categorization system, especially in terms of our loose storylines we've established. It stems from the same idea where we got our project title--as we envisioned it originally, "Myths" were stories prior to the arrival of the Toa Mata, and "Legacy" as a component was anything after their arrival. However, as most of our content ended up falling under the "Myths" brand anyway, we've revised the system somewhat largely based on volume of content per era.
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A full list of our current stories according to these divisions will be posted at a later date, but these are the loose definitions according to our current system.
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  +
*'''Myths:''' Our random stories taking place in the many years leading up to the height of the Toa. These are the most one-off of our one-offs, and very rarely center on the same character twice. These generally don't have any thematic relation to each other.
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*'''Quests:''' Stories taking place starting in the height of the Toa era around 15,000 YA and ending with Makuta's attack on Metru Nui. The Quests series is particularly focused on the exploits of Toa Dume, the Toa Mangai, and the Toa Hagah. Taken as a united whole, these stories serve as a story of the decline of the Toa and the rise of the Plan.
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*'''Adventures:''' Any exploits of the Toa/Turaga Metru that haven't yet been put to paper. The Adventures, especially taken in view of the Quests, are the climax to the decline of the Toa and the rise of Makuta. The Toa Metru are retroactively the final stage in a series of Toa teams leading up to the Great Cataclysm, and show the universe in its darkest hour.
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*'''Chronicles:''' Exploits during the Dark Times, though generally focused on the Matoran of Mata Nui and eventually the Toa Mata. With the Legends, they present the return of the Toa as they work to reverse the events shown in the Quests/Adventures.
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*'''Legends:''' Exploits during the Ignition timeframe, though generally focused on the locations of Voya Nui, Mahri Nui, and Karda Nui and the Toa Inika/Mahri and the Toa Nuva. With the Chronicles, they present the return of the Toa as they work to reverse the events shown in the Quests/Adventures.
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*'''Epics:''' Literally anything on Bara Magna
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*'''Legacies:''' Events that occur in the post-storyline world. Currently, we have no plans of our own to develop a full post-storyline arc, and it is doubtful that we ever would. However, there have been a few stories/characters that we've taken an interest in, and whose arcs we feel we can write strong endings for. Our hope is that these can be taken and incorporated into the conclusion storylines other people write.
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If our project (or people's submissions) end up delving more into the broad timeframe we've categorically named "Myths," we may well break it up further -- although this timeframe will by definition be difficult to explore as it would require more fanon content -- something we seek to avoid. Regardless of this, "Myths" will always be the first of all the categories chronologically. Consequently, although the titular dichotomy of this project -- "Myths and Legacy" is irrelevant as we originally conceived it, our project can still be said to explore anything from the earliest Myth to the last Legacy.
   
 
==Stories==
 
==Stories==
 
{| border="4" align="center" cellpadding="4"
 
{| border="4" align="center" cellpadding="4"
| colspan="4" align="center" | '''Story Serials'''
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| colspan="6" align="center" |'''Published Story Serials'''
 
|-
 
|-
| style="text-align:center;" | '''Title'''
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| style="text-align:center;" |'''Series'''
| style="text-align:center;" | '''Setting'''
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| style="text-align:center;" |'''Title'''
| style="text-align:center;" | '''Writer'''
+
| style="text-align:center;" |'''Setting'''
| style="text-align:center;" | '''Description'''
+
| style="text-align:center;" |'''Format'''
  +
| style="text-align:center;" |'''Writer'''
  +
| style="text-align:center;" |'''Description'''
 
|-
 
|-
| style="text-align:center;" | '''[[The Mentor's Way]]''' || style="text-align:center;" | Various years prior to the Great Cataclysm || style="text-align:center;" | {{User|Chicken Bond}} || The Ko-Matoran scholar [[Ihu]] reminisces about his tutelage of a particularly challenging student named Nuju.
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| style="text-align:center;" |'''Quests'''|| style="text-align:center;" |'''[[Understanding]]'''|| style="text-align:center;" |Destral<br><br>Over two thousand years ago|| style="text-align:center;" |Short story<br><br>4,300 words|| style="text-align:center;" |{{User|ToaGonel}}||As he awaits assignment to a Toa Hagah team, Kualus is assigned the thrilling responsibility of... feeding the Rahi in the terrifying Destral pens. Kualus is embittered at the assignment, but it takes a kooky old Toa to teach him that when it comes to Rahi, there is far more than meets the eye.
 
|-
 
|-
| style="text-align:center;" | '''[[War Trophies]]''' || style="text-align:center;" | 200 Years Ago || style="text-align:center;" | {{User|BobTheDoctor27}} || The [[Dark Hunter]] known as [[Gatherer]] embarks on a quest to eliminate a rogue Toa of Fire from corrupted data.
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| style="text-align:center;" |'''Quests'''|| style="text-align:center;" |'''[[The Mentor's Way]]'''|| style="text-align:center;" |Metru Nui<br><br>Over 1,000 years ago|| style="text-align:center;" |Short story<br><br>4,442 words|| style="text-align:center;" |{{User|Chicken Bond}}||The Ko-Matoran scholar [[Ihu]] reminisces about his tutelage of a particularly challenging student named Nuju.
 
|-
 
|-
| style="text-align:center;" | '''[[Relevance]]''' || style="text-align:center;" | 1 Year Ago || style="text-align:center;" | {{User|BobTheDoctor27}} || Toa Nuva Tahu, Lewa, and Pohatu engage the Gahlok-Kal at the height of the Bohrok Kal Saga, losing their Kanohi Nuva and struggling to adapt to changing circumstances.
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| style="text-align:center;" |'''Chronicles'''|| style="text-align:center;" |'''[[War Trophies]]'''|| style="text-align:center;" |Unnamed Eastern Island<br><br>200 years ago|| style="text-align:center;" |Short story<br><br>1,600 words|| style="text-align:center;" |{{User|BobTheDoctor27}}||The [[Dark Hunter]] known as [[Gatherer]] embarks on a quest to eliminate a rogue Toa of Fire from corrupted data.
 
|-
 
|-
| style="text-align:center;" | '''[[The Perilous Catch]]''' || style="text-align:center;" | 600 Years Ago || style="text-align:center;" | {{User|BobTheDoctor27}} || Starved of all resources, the Matoran of Voya Nui pay tribute to their fallen brethren by casting off what few possessions they can spare into the Cape of No Hope. Unbeknownst to them, however, this ritual sustains the citizens of Mahri Nui, who cling yet to life in the depths of The Pit.
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| style="text-align:center;" |'''Chronicles'''|| style="text-align:center;" |'''[[The Perilous Catch]]'''|| style="text-align:center;" |Aqua Magna<br><br>150 years ago|| style="text-align:center;" |Short story<br><br>3,700 words|| style="text-align:center;" |{{User|BobTheDoctor27}}||Starved of all resources, the Matoran of Voya Nui pay tribute to their fallen brethren by casting off what few possessions they can spare into the Cape of No Hope. Unbeknownst to them, however, this ritual sustains the citizens of Mahri Nui, who cling yet to life in the depths of The Pit.
 
|-
 
|-
| style="text-align:center;" | '''[[Darkest Hour]]''' || style="text-align:center;" | 430 Years Ago || style="text-align:center;" | {{User|BobTheDoctor27}} || Toa [[Lesovikk]] and [[Chiara]] find themselves on an island supporting a splinter faction of the Visorak Horde. At the height of the Dark Times, the pair embark on a dangerous quest to liberate the land from the Visorak scourge.
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| style="text-align:center;" |'''Chronicles'''|| style="text-align:center;" |'''[[Relevance]]'''|| style="text-align:center;" |Mata Nui<br><br>1 year ago|| style="text-align:center;" |Four chapters<br><br>17,700 words|| style="text-align:center;" |{{User|BobTheDoctor27}}||Toa Nuva Tahu, Lewa, and Pohatu engage the Gahlok-Kal at the height of the Bohrok Kal Saga, losing their Kanohi Nuva and struggling to adapt to changing circumstances.
 
|-
 
|-
| style="text-align:center;" | '''[[Way of the Lawless]]''' || style="text-align:center;" | 1 Year Ago || style="text-align:center;" | {{User|BobTheDoctor27}} || Malum, exiled Glatorian of the Fire Tribe, endures his first year as an outcast in the Wastelands. Through sheer force of will and unbridled aggression, he must earn the respect of the Vorox, battle Bone Hunters and Skrall and fight for his very survival on the edge of the unknown.
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| style="text-align:center;" |'''Legends'''|| style="text-align:center;" |'''[[Out of Their Elements]]'''|| style="text-align:center;" |Aqua Magna<br><br>Four Months Ago|| style="text-align:center;" |Short story<br><br>1,800 words|| style="text-align:center;" |{{User|Nicrophorus-Americanus}}||After escaping Kalmah and Carapar in the Black Water, Kongu confronts Jaller about the choices he's made as leader of the Toa Mahri.
 
|-
 
|-
| style="text-align:center;" | '''[[Nidhiki (story)|Nidhiki]]''' || style="text-align:center;" | Various || style="text-align:center;" | {{User|ToaGonel}} || Toa Dume protects a young Le-Matoran from agents of the mysterious new group known as the "Dark Hunters. Toa Lhikan works with his best friend, a Toa of Air, to safeguard Metru Nui in the wake of Toa Tuyet's treachery. Toa Vakama faces off in a desperate struggle with a Dark Hunter that claims to have once guarded the city. Three Toa of Fire. One fallen hero.
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| style="text-align:center;" |'''Legends'''|| style="text-align:center;" |'''[[An Even Exchange]]'''|| style="text-align:center;" |The Matoran Universe<br><br>Months ago|| style="text-align:center;" |Three parts<br><br>4,500 words|| style="text-align:center;" |{{User|Nicrophorus-Americanus}}||[[Vydak]], the [[Makuta]] of [[Stelt]], has long aspired to wield the [[Kanohi]] [[Vahi]], creating [[Voporak]] to hunt down the legendary mask. Now, as the completion of [[Teridax]]'s Plan looms large, Vydak enacts a plan of his own.
 
|-
 
|-
| style="text-align:center;" | '''[[The Annals of Icarax]]''' || style="text-align:center;" | Several months ago|| style="text-align:center;" | {{User|ToaGonel}} || As The Toa Mahri struggle in the Pit, and as the Toa Nuva brave the List of Preparations, Makuta Icarax finds himself equipped with a series of tasks. Squarely into his lap has fallen key preparations that may make or break the success of Teridax's grand plan.
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| style="text-align:center;" |'''Epics'''|| style="text-align:center;" |'''[[Way of the Lawless]]'''|| style="text-align:center;" |Bara Magna<br><br>Several months ago|| style="text-align:center;" |Eight chapters<br><br>17,500 words|| style="text-align:center;" |{{User|BobTheDoctor27}}||Malum, exiled Glatorian of the Fire Tribe, endures his first year as an outcast in the Wastelands, seeking answers to the questions life in Vulcanus failed to provide. With the help of a single Vorox aide, he must secure his claim as Champion of the Sand Tribe while discovering the untold history of the Vorox.
 
|-
 
|-
| style="text-align:center;" | '''[[Warlords]]''' || style="text-align:center;" | 1,000 Years Ago || style="text-align:center;" | {{User|Invader39}} || After millennia of being imprisoned in the Pit, the former League of Six Kingdoms struggles for a way out. This comes in the form of the Great Cataclysm, but at a cost. The Barraki are transformed into monsters, doomed to forever rule the sea. Used to their advantage, however, and they become warlords of the Pit.
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| style="text-align:center;" |'''Epics'''|| style="text-align:center;" |'''[[The Things We Unbury]]'''|| style="text-align:center;" |Bara Magna<br><br>A few months ago|| style="text-align:center;" |Nine chapters<br><br>11,000 words|| style="text-align:center;" |{{User|ToaGonel}}||Scodonius, Kirbraz, and Perditus find themselves in the protection of former slaves of Sahmad. Embarking across the desert to guide the prisoners back to their homes, the three vehicle riders brave the wastes to see this mission through. But it takes them much longer than it should before they realize there's more to these prisoners than it seems.
 
|-
 
|-
| style="text-align:center;" | '''[[Stolen Goods]]''' || style="text-align:center;" | 1 Year Ago || style="text-align:center;" | {{User|Invader39}} || Makuta Tridax, after discovering the abilities of the Kanohi Olmak, decides to travel to several alternate universes. As he does, he meets different versions of beings in the core universe, including versions of Takua, both as a Matoran and a Toa. Realizing their potential, he decides to use them to create an army.
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| style="text-align:center;" |'''Epics'''|| style="text-align:center;" |'''[[Remnants and Rejects|BIONICLE Epics: Remnants and Rejects]]'''|| style="text-align:center;" |Bara Magna<br><br>Several months ago|| style="text-align:center;" |Eight chapters<br><br>20,400 words|| style="text-align:center;" |{{User|ToaGonel}}||A novel that expands the first half of the 2009 story into a gripping tragedy. Life on Bara Magna was never easy. Between the treacherous desert, the marauding Vorox warriors, and the cutthroat nature of the Agori villages, life has always been a struggle. But even as the villainous Bone Hunters hound Tajun, an new power has arrived in the desert. A new contest is about to begin.
 
|-
 
|-
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|}<br />
|More to be added
 
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{| border="4" align="center" cellpadding="4"
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| colspan="6" align="center" |'''Completed, Unpublished Story Serials'''
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|-
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| style="text-align:center;" |'''Series'''
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| style="text-align:center;" |'''Title'''
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| style="text-align:center;" |'''Setting'''
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| style="text-align:center;" |'''Format'''
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| style="text-align:center;" |'''Writer'''
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| style="text-align:center;" |'''Description'''
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|-
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| style="text-align:center;" |'''Legends'''|| style="text-align:center;" |'''[[Invasion|BIONICLE Legends: Invasion]]'''|| style="text-align:center;" |The Cord<br><br>Several months ago|| style="text-align:center;" |Eleven chapters<br><br>23,700 words|| style="text-align:center;" |{{User|ToaGonel}}||A novel that recreates the cancelled BIONICLE Legends entry. After defeating the Piraka on Voya Nui, the Toa Inika on a race to the bottom of the sea, to a land known only as Mahri Nui. But time is not on their side. For as they brave the hazards of the treacherous passage in the Cord, vile dangers are descending from the island above and ascending from the sea below that will threaten to crush them on their way...
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|-
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| style="text-align:center;" |'''Legends'''|| style="text-align:center;" |'''[[The Annals of Icarax]]'''|| style="text-align:center;" |The Matoran Universe<br><br>Several months ago|| style="text-align:center;" |Ten chapters<br><br>4,200 words|| style="text-align:center;" |{{User|ToaGonel}}||As the Toa Mahri struggle in the Pit, and as the Toa Nuva brave the List of Preparations, Makuta Icarax finds himself equipped with a series of tasks. Squarely into his lap has fallen key preparations that may make or break the success of Teridax's grand plan.
  +
|-
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| style="text-align:center;" |'''Legends'''|| style="text-align:center;" |'''[[The Heart of Metru Nui]]'''|| style="text-align:center;" |Metru Nui<br><br>Several months ago|| style="text-align:center;" |Short story<br><br>11,700 words|| style="text-align:center;" |{{User|ToaGonel}}||As the Toa Mahri struggle in the Pit, Takanuva, the Chronicler's Company, and the Matoran of Metru Nui grapple with the secrets the Turaga continue to keep from them. Unfortunately, those very secrets will yet pose immediate dangers to the Matoran and may strip them of their city once again.
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|-
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| style="text-align:center;" |'''Epics'''|| style="text-align:center;" |'''[[Power of the Great Beings]]'''|| style="text-align:center;" |Bara Magna<br><br>One month ago|| style="text-align:center;" |Three part comic<br><br>75 total pages|| style="text-align:center;" |{{User|ToaGonel}}||A novel that recreates the cancelled BIONICLE Graphic Novel 10. Mata Nui braves the northern regions of Bara Magna with no idea of what to expect. But as he forges a path to the Valley of the Maze, he gets far more than he bargained for, grappling with ghosts of the past and realizations of the future. From "Peaks and Nadirs" to "Concerning Exiles" and "Judgement Day," this BIONICLE graphic novel follows Mata Nui as he undertakes a surprisingly personal expedition.
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|-
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| style="text-align:center;" |'''Legacy'''|| style="text-align:center;" |'''[[Mazeka (Story)|Mazeka]]'''|| style="text-align:center;" |Matoran Universe<br><br>Present day|| style="text-align:center;" |Eleven chapters<br><br>14,300 words|| style="text-align:center;" |{{User|ToaGonel}}||In the aftermath of the Battle of Bara Magna, Mazeka and Teridax of the Melding Universe have little time to rest before they must brave the post-apocalyptic Matoran Universe once again. But as they set out to end the menace lingering in Destral, Mazeka finds his very identity and belief system instilled by the Order of Mata Nui under serious threat. This story represents the second half of ''Brothers in Arms'' and is a companion piece to ''Legacy Weapons.''
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|-
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|}<br />
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{| border="4" align="center" cellpadding="4"
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| colspan="6" align="center" |'''Unfinished Story Serials (subject to change)'''
  +
|-
  +
| style="text-align:center;" |'''Series'''
  +
| style="text-align:center;" |'''Title'''
  +
| style="text-align:center;" |'''Setting'''
  +
| style="text-align:center;" |'''Format'''
  +
| style="text-align:center;" |'''Writer'''
  +
| style="text-align:center;" |'''Description'''
  +
|-
  +
| style="text-align:center;" |'''Myths'''|| style="text-align:center;" |'''[[Pincers]]'''|| style="text-align:center;" |Zakaz<br><br>~90,000 years ago|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|ToaGonel}}||The Barraki have spread fear and order throughout the universe, forcing the races of the world into submission. Only one island holds out against their rule: Zakaz. Under the leadership of the famed warlord, Nektann, the Skakdi resistance launches one last gambit against the Barraki--one which threatens to undo everything they have fought for.
  +
|-
  +
| style="text-align:center;" |'''Myths'''|| style="text-align:center;" |'''[[Old War Rahi]]'''|| style="text-align:center;" |Remote Southern Island<br><br>~100,000 years ago|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|ToaGonel}}||When Brutaka is sent south to stop a rising barraki warlord, the challenge he faces will reshape his life forever.
  +
|-
  +
| style="text-align:center;" |'''Quests'''|| style="text-align:center;" |'''[[Space Snare|BIONICLE Quests 1: Space Snare]]'''|| style="text-align:center;" |Tren Krom Peninsula<br><br>15,000 years ago|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|ToaGonel}}||In the height of the Toa Federation, Toa Dume is assigned a taskforce meant to penetrate the heart of darkness: the vast peninsula called "Tren Krom." There it is said that a legendary mask has emerged, and the organizations of the world converge in a power struggle that will reshape the landscape of the Matoran Universe and herald the emergent supremacy of the Dark Hunters.
  +
|-
  +
| style="text-align:center;" |'''Quests'''|| style="text-align:center;" |'''[[Frostbite|BIONICLE Quests 2: Frostbite]]'''|| style="text-align:center;" |Metru Nui<br><br>4,000-3,000 years ago|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|ToaGonel}}||As an undisputed world power, the Shadowed One refocuses his attention on establishing footholds in other regions of the universe. In his arrogance, his attention turns to Metru Nui, the crown jewel of Matoran civilization. There he launches a clash between Dark Hunters and Toa that will spark the beginning of the end for the Toa.
  +
|-
  +
| style="text-align:center;" |'''Quests'''|| style="text-align:center;" |'''[[Fallen Guardians|BIONICLE Quests 3: Fallen Guardians]]'''|| style="text-align:center;" |Metru Nui<br><br>300 years ago|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|ToaGonel}}||Twilight has fallen on the Matoran Universe. Artakha has fallen from the world maps, dozens of Toa have disappeared without a trace, and rumors circulate of Makuta corruption. Worse still are whispers that the dangerous Visorak hordes have been united in the south. When they are forced squarely into the center of these events, the Toa Hagah must determine friend from foe, even within their very ranks.
  +
|-
  +
| style="text-align:center;" |'''Quests'''|| style="text-align:center;" |'''[[Nidhiki (story)|Nidhiki]]'''|| style="text-align:center;" |Various<br><br>Various|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|ToaGonel}}||Toa Dume protects a young Le-Matoran from agents of the mysterious new group known as the "Dark Hunters." Toa Lhikan works with his best friend, a Toa of Air, to safeguard Metru Nui in the wake of Toa Tuyet's treachery. Toa Vakama faces off in a desperate struggle with a Dark Hunter that claims to have once guarded the city. Three Toa of Fire. One fallen hero.
  +
|-
  +
| style="text-align:center;" |'''Adventures'''|| style="text-align:center;" |'''[[The Search for Turaga Dume]]'''|| style="text-align:center;" |Metru Nui<br><br>1000 years ago|| style="text-align:center;" |Six part comic<br><br>36 total pages|| style="text-align:center;" |{{User|ToaGonel}}||As newly-minted Toa Hordika, the Toa of Metru Nui have seen better days. But when Vakama remembers the plight of their Turaga, abandoned in the prison of the Dark Hunters, the Toa venture beneath the city in a struggle that will rock the foundations of their city.
  +
|-
  +
| style="text-align:center;" |'''Chronicles'''|| style="text-align:center;" |'''[[Visorak Mountain]]'''|| style="text-align:center;" |Unnamed Southern Island<br><br>430 years ago|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|BobTheDoctor27}}||Toa [[Lesovikk]] and [[Chiara]] find themselves on an island supporting a splinter faction of the Visorak Horde. At the height of the Dark Times, the pair embark on a dangerous quest to liberate the land from the Visorak scourge.
  +
|-
  +
| style="text-align:center;" |'''Epics'''|| style="text-align:center;" |'''[[In the Name of the Skrall]]'''|| style="text-align:center;" |Bara Magna<br><br>Weeks ago|| style="text-align:center;" |Unknown|| style="text-align:center;" |{{User|ToaGonel}}||Tuma is an exile. After having been cast out from the Rock Tribe, Tuma has been left to the harsh, untamed regions of the Black Spikes. But with the tribes united in the south, and the Baterra descending from the north, time is running out for the Rock Tribe. Determined to reclaim his honor, Tuma heads alone to the land of the Great Beings, to the heart of the lands infested by Baterra, determined to forge a future for the tribe, even at the cost of his own.
  +
|-
  +
| style="text-align:center;" |'''Legacy'''|| style="text-align:center;" |'''[[Legacy Weapons]]'''|| style="text-align:center;" |Spherus Magna<br><br>Present day|| style="text-align:center;" |TBD|| style="text-align:center;" |{{User|BobTheDoctor27}}||Having completed their work in the Matoran Universe, the Toa Hagah are deployed on a mission to recover the Toa Mahri. But the team gets more than they bargained for, for the Toa Mahri are enraptured down to their very souls...
  +
|-
  +
| style="text-align:center;" |'''Myths'''|| style="text-align:center;" |'''[[Stolen Goods]]'''|| style="text-align:center;" |Various alternate universes<br><br>Less than 1 year ago|| style="text-align:center;" |Eight chapters|| style="text-align:center;" |{{User|Invader39}}||Versions of Takua and Takanuva are disappearing from across the multiverse. The only clue of their fate is the sight of a Makuta taking them in a flash of light. No one knows who this warrior is, or why he is collecting these counterparts of the same being...
  +
|-
  +
| style="text-align:center;" |'''Chronicles'''|| style="text-align:center;" |'''[[Warlords]]'''|| style="text-align:center;" |The Pit<br><br>1,000 years ago|| style="text-align:center;" |Six chapters|| style="text-align:center;" |{{User|Invader39}}||The Barraki have been imprisoned in the Pit for millennia, constantly facing recollections of their mistakes. With these ghosts of the past haunting them, the former League of Six Kingdoms struggles for a way out. Their salvation comes unexpectedly in the form of the Great Cataclysm.
  +
|-
  +
| style="text-align:center;" |'''Chronicles'''|| style="text-align:center;" |'''[[The Bohrok Invasion]]'''|| style="text-align:center;" |Mata Nui<br><br>1 year ago|| style="text-align:center;" |Three part anthology<br/>Six chapters|| style="text-align:center;" |{{User|Invader39}}||The Bohrok threaten to cleanse the island paradise of Mata Nui and wipe out their civilization. It is up to the inhabitants of the island to save themselves. Six Toa. Six Matoran. The Chronicler's Company. Three stories set on Mata Nui during the Bohrok Invasion.
  +
|-
  +
|More TBA
  +
|
  +
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|-
|}
+
|}<br />
   
 
==Notable Creative License==
 
==Notable Creative License==
Throughout the history of BIONICLE canon, different writers were notorious for retconning or altering established plotlines for the sake of new narrative strands, allowing the storyline to constantly evolve and mature in spite of limitations. While ToaGonel and BobTheDoctor27 regularly seek advice and refrain from contradicting canon, there have been sparring instances of creative license being taken in order for their over-arching story to take place.
+
Throughout the history of BIONICLE canon, different writers were notorious for retconning or altering established plotlines for the sake of new narrative strands, allowing the storyline to constantly evolve and mature in spite of limitations. While ToaGonel and BobTheDoctor27 regularly seek advice and refrain from contradicting canon, there have been sparring instances of creative license being taken in order for their over-arching story to take place. In these cases, canon is not contradicted, but usually sidestepped, ignored, or referenced only with ambiguous wording that allows for multiple interpretations. However, generally speaking Myths and Legacy considers itself bound by everything except uninspired Greg quotes.
   
 
Whilst many fans have come to envision the location names of Mata Nui being named in homage of fallen [[Toa Mangai]], BobTheDoctor27 took a personal dislike to the Polynesian nature of these location names, feeling that they contrasting too sharply with the established names of [[Lhikan]], [[Tuyet]] and [[Nidhiki]]. Rather than assign these names to arbitrary members of the Toa Mangai and risk conflict with other content creators, brand new names were devised for the ''Myths and Legacy'' version of the Toa Mangai, allowing readers to more easily differentiate the project from other fanon versions of the Toa Team.
 
Whilst many fans have come to envision the location names of Mata Nui being named in homage of fallen [[Toa Mangai]], BobTheDoctor27 took a personal dislike to the Polynesian nature of these location names, feeling that they contrasting too sharply with the established names of [[Lhikan]], [[Tuyet]] and [[Nidhiki]]. Rather than assign these names to arbitrary members of the Toa Mangai and risk conflict with other content creators, brand new names were devised for the ''Myths and Legacy'' version of the Toa Mangai, allowing readers to more easily differentiate the project from other fanon versions of the Toa Team.
Line 71: Line 197:
 
The ''Myths and Legacy'' also notably posits that the entrants to the [https://biosector01.com/wiki/The_Pit#Prisoners_of_the_Pit_Building_Challenge_Winners Prisoners of the Pit Building Challenge] are canon, a topic that ToaGonel has felt very strongly about for some time. While the models were later retroactively canonized in 2011 due to significant fan demand, the characters remained nameless.
 
The ''Myths and Legacy'' also notably posits that the entrants to the [https://biosector01.com/wiki/The_Pit#Prisoners_of_the_Pit_Building_Challenge_Winners Prisoners of the Pit Building Challenge] are canon, a topic that ToaGonel has felt very strongly about for some time. While the models were later retroactively canonized in 2011 due to significant fan demand, the characters remained nameless.
   
Moreover, the project has spawned a number of unique characters created specifically to fill out the background roles of different factions. With an unclear number of Makuta still surviving in the months before the Reign of Shadows, Makuta [[Parrea]], [[Vydak]], [[Vuudo]] and [[Zibiira]] were thus introduced. Similarly, with only twenty-six of the approximate forty surviving Toa named, a conscious attempt was made to designate titles to the remaining few Toa living on Spherus Magna.
+
Moreover, the project has spawned a number of unique characters created specifically to fill out the background roles of different factions. With an unclear number of Makuta still surviving in the months before the Reign of Shadows, Makuta [[Parrea]], [[Vydak]], [[Vuudo]] and [[Zibiira]] were thus introduced. Similarly, with only twenty-six of the approximate forty surviving Toa named, a conscious attempt was made to designate titles to the remaining few Toa living on Spherus Magna, even if they end up going unnamed in-story.
  +
  +
<br />
  +
  +
== Frequently Asked Questions ==
  +
The following are questions that, if anyone asked us anything, they would ask a lot.
  +
<br />
  +
  +
'''Does Myths and Legacy exist in its own canon?'''
  +
  +
Yes and no. Technically speaking, these stories don't exist in a bubble and are meant to be taken as existing within the same world. Within each entry, one may find references to lore found in other stories, and some works can be strung together into a cohesive storyline.
  +
  +
However, at the same time, all of these stories are intended to be detached from each other and formed into modular entities. M&L has not been built as an "all or nothing" package; each of these stories are building blocks that one can take and build into your own universe and headcanons. They are like DLC for video games which, although often helpful and insightful when it comes to understanding a story, are not (or rather, shouldn't be) strictly necessary for the game itself. Myths and Legacy is not a "universe," but rather a collection of stories that can be found across a multitude of the parallel BIONICLE universes. Some of these stories may be missing from one universe or another, but one may expect to find at least a few present.
  +
  +
'''Are the contents of the Myths and Legacy site "canonical" to the Myths and Legacy project?'''
  +
  +
They are not, both because M&L doesn't have a canon (see prior question) but also for the following: For a story to be added to the Myths and Legacy library, the story must be vetted by at least Bob and Gonel for canon compliance and probably subjected to some amount of revision. Myths and Legacy has guidelines for the sort of content we introduce to the project (as outlined above), and although we may sometimes hold more loosely to the line, we nevertheless hold to it.
  +
  +
The Myths and Legacy website, on the other hand, is a general assortment of any high-quality canon-compliant media, to be used as a sort of streaming service. Though some sections may be set aside for prominent content creators such as Litestone Studios, all content brought on tends to hold to the general style of M&L content, even if it isn't vetted so closely. All content is canon compliant, and much of it is peer-reviewed and modular in nature. No alternate universes are featured, although the site is going to keep a regularly-updated index of all fan content.
  +
  +
'''Can I use your stories, story excerpts, characters, ideas, etc in my own work?'''
  +
  +
Speaking for BobTheDoctor, Gonel, and Jeff Douglas: absolutely. Everything we publish under the Myths and Legacy banner is intended to integrate within the collective fan narrative of BIONICLE. This entire endeavor is a community-centric project, and the completed material we publish immediately (insofar as it can) enters into the public domain. Credit is appreciated of course.
  +
  +
With regards to the works published by other authors for the M&L banner, you should check with them individually and see what they prefer, but they'll probably be happy to work with you.
  +
  +
'''When you say "canon compliant," what do you mean? How strict are you?'''
  +
  +
Not long ago, PlanetPerson of the Great Archives published a tiered list denoting BIONICLE canon. In an ideal world, we wouldn't need tiers at all, and could just see everything as occupying the same level of canon. But when there is even one contradiction that cannot be rationally explained, only then is when tier levels get weighed against each other.
  +
  +
Fortunately, M&L is not as encumbered as the actual canon, and we keep a simpler, more binary approach. All sets, books (including Hapka's content), comics, movies, animations, and story-oriented games occupy the same level of canon and cannot be contradicted (unless the contradiction is explained in-story). This is an even tier, and all interpretations within these versions are considered "canon" even if occasionally contradictory. When faced with contradictions, we endeavor to either sidestep or explain the contradiction, so as to be compatible with whichever interpretation the reader prefers.
  +
  +
Similarly, we do not consider ourselves bound strictly by Greg quotes, or even determinations by Bob Thompson that Taxi Crabs are not canon, for example. Published content takes priority over out-of-story determinations. '''This isn't to say that we outright ignore it''' (less still that we would include love in a MU-based story) '''but it does mean that these quotes will be weighed individually.''' However, there are a few reasons why we do not hold them to the same level as other canon sources:
  +
  +
# Often Greg would make statements to appease fans and answer their questions, but he himself was not bound by these, and sometimes overturned them when they inconvenienced his creativity, or when the story team decided to overrule him. So too do we approach Greg quotes.
  +
# Having such a monumental index of information and data is overwhelming, and even now the experts on TGA and BS01 are mining the collection for information. We cannot expect our writers to walk back extensive sections of a completed story simply because a quote was eventually discovered that contradicted it.
  +
# Given how prone Greg quotes are to contradiction and error, there is no easy rule to weighing which quotes become representative of canon. Sometimes earlier quotes are more reconcilable with canon, sometimes later ones are. Sometimes one quote is consistent with known information, but it contradicts a dozen other quotes that go the other way. Sometimes Greg flips back and forth repeatedly on a question. Given how difficult it can be to apply strict standards to the archive, and given how interpretive the process can be, we do not view the Greg archive as a source fully worthy of the same dedication as other media.
  +
  +
Here is a full list of story content we take into account in no particular order:
  +
  +
* Books
  +
** Serials and published works by Greg Farshtey
  +
** Works by Cathy Hapka
  +
* Comics
  +
** Comics from official lines
  +
** Comics exclusive to graphic novels
  +
** All promotional comics
  +
* Games
  +
** Quest for the Toa
  +
** Mata Nui Online Game 1 & 2
  +
** The Legend Continues
  +
** Toa Metru CD-ROMs
  +
** Maze of Shadows(?)
  +
* Animated content
  +
** Movies
  +
** Templar animations
  +
** 2005 Hordika animations
  +
** Animations by ADVANCE
  +
* Other
  +
** The Ministry of Tourism
  +
  +
==See Also==
  +
  +
*[[User blog:ToaGonel/Official Launch of Myths and Legacy|Launch Blog]]
  +
*''[[BIONICLE Generations]]''
  +
 
[[Category:Storyline]]
 
[[Category:Storyline]]
 
[[Category:Myths and Legacy]]
 
[[Category:Myths and Legacy]]

Latest revision as of 01:04, 8 January 2022

Myths and Legacy
MYTHSLEGACYlogo
Storyline
Series
N/A
Setting
N/A
Media Information
Released
2020-Present
Written by


Myths and Legacy is a collaborative story project created by ToaGonel and BobTheDoctor27.

Intended as a strictly canon-compliant venture, the storyline takes place across the a number of multimedia platforms, offering further insight into the historical past and projected future of the Generation One BIONICLE storyline. Other authors have since been brought on for collaboration.

Development

Originally devised in late 2018, the Myths and Legacy project was conceived as the natural progression of ToaGonel and BobTheDoctor27 discussing headcanons on the Custom BIONICLE Shivtr Forums. With both users concerning themselves principally with canon-compliant ventures like Relevance and Invasion, the pair entered into a formal collaboration intent on filling in gap periods unexplored by the canon storyline.

Following the revival of the Custom BIONICLE YouTube enterprise, Myths and Legacy was picked up as an evergreen series intended for the wiki's channel. In hopes of reaching a wider audience in as many different platforms as possible, all stories created in the Myths and Legacy storyline came to be written with the intention of one day being converted into audiobook format.

Writing began shortly after the launch of the YouTube channel, with stories such as The Perilous Catch and Pincers being planned for early release. The groundwork for more ambitious stories spanning multiple chapters was also laid during this period, with ToaGonel notably spearheading Invasion.

In September of 2019, War Trophies became the first independent story to be released under the Myths and Legacy banner, launching the collaboration and making the project known to the wider userbase of Custom BIONICLE Wiki.

In 2020, Invader39 would join the project in both a writing and digital design capacity. This year would also see the beginning of a formal collaborative venture between Myths and Legacy and BIONICLE Generations, with The Perilous Catch releasing in May 2020. Discussions with Chicken Bond also yielded the inclusion of The Mentor's Way within the Myths and Legacy continuity. As one of the winners of the BZPower Memoirs of the Dead contest, The Mentor's Way was meant to be accepted into the official BIONICLE canon. However, Greg Farshtey was unable to read or approve the winners of the competition, meaning The Mentor's Way was never officially canonized.

Following the launch of the Custom BIONICLE Wiki:Bara Magnan Tales Writing Contest, both BobTheDoctor27 and ToaGonel would submit stories from existing projects for consideration. As such, Way of the Lawless and Road of Fury would see releases in September of 2020.

With the coming of 2021 and the twentieth anniversary of BIONICLE, Myths and Legacy would see the posting of an official Launch Blog as well as the formation of a growing audiobook team and the promise of regular story publications. Nicrophorus-Americanus, renowned BIONICLE fanfiction writer, would also come to partner with the project in early 2021, offering Out of Their Elements and An Even Exchange into the Myths and Legacy library. 2021 would also see an extensive revision of Relevance to keep the story within the narrative constraints of the Bohrok Kal Saga, situating it more firmly within 2003 with information available at the time by omitting specific references to later story years.

To this day, ToaGonel and BobTheDoctor27 continue to write a content library in anticipation of their next release.

Mission Statement

With our work, we place emphasis on several attributes--namely a high level of canon compliance, accessibility, and quality.

Key Qualities

Accessibility

Our work primarily centers on known characters, and those characters we do create rarely reappear between stories. For those exceptions, no background knowledge is necessary to understand these characters, and an audience can reasonably jump into a story without knowing any prior lore that we may have established.

Additionally, all characters introduced are original to the M&L project -- we don't integrate characters we have established in our prior fanfiction. (Certainly we may love our original characters, but we feel this is important for the audience's sake). This is done largely to divorce any of our fanon characters from the potential baggage that could come with these characters in the other works. It wouldn't be ideal, necessarily, to have to read an outside fanfiction to appreciate a character in any of our stories.

Last thing on characters: Something we try to stay contentious about is not overwhelming the audience with fanon names or terms. We tend to avoid referencing noncanon species names, and if there's no need to name a character, we tend not to (which, ironically, ends up being more authentic given how Greg was limited by his list).

In addition to this emphasis on accessibility, our stories are very modular. Although we frequently organize our stories into overarching categories, and although there may be thematic parallels or allusions from one story to another, each story stands on its own. A reader/viewer is not required to review one story in order to enjoy another--though reading them in order may often serve to enhance the reading experience.

BIONICLE-Way-of-the-Lawless

Way of the Lawless, one of the project's first official releases

Finally, canon-compliance is a must in terms of accessibility. A level of sidestepping is permissible, especially if it's an answer Greg may have off-handedly given in answer to a question, but stories should not outright contradict established lore -- especially lore that has been officially printed or animated. Stories should be well-researched, though we can certainly try and help with some of that.

Quality

In order to try and make our stories as good as we can get them, we welcome any and all feedback on our work. Our stories are thoroughly critiqued by each other, and we try to run them by other authors as well, but we're eager for all feedback--not only from project members, but also from general audiences. Even if we publish the stories as audiobooks, they are not necessarily set in stone. This doesn't guarantee we'll make changes, but we will strongly take it into consideration, especially if it's pretty unanimous.

Additionally, in terms of story submissions, we will vet every entry personally, including author notes and additional materials submitted to us. No matter the story, we will give feedback and revision suggestions; however, if we feel it has particular promise or could fit well into our library, we will work closely with the author in the revision phase. Full acceptance into our library will mean we will give it the full treatment of any of our stories; however, even if we reject it for Myths and Legacy, we'll still work to promote the story and the author.

If you are interested in submitting work to, or otherwise getting involved in/updates on the Myths and Legacy project, feel free to leave messages on Bob's or Gonel's talk pages. You are also welcome to message Gonel on Discord at Gonel#3219.

Categories of Content

With our content as it's evolved, we've come to categorize our work in a few different ways:

Stories vs Guides

The primary point of emphasis in this project is on the stories. Generally our focus when coming up on a concept is trying to find a fun story that supplements the established lore, or overall feels like a "lost chapter."

Some of our more notable concepts and stories have been drawn from projects Lego started but cancelled, such as Invasion, Power of the Great Beings, the 2005 Web Comics, or even the Adventures-style flashbacks Bob Thompson planned but which never came to fruition. These we write to feel as authentic as possible and represent whatever we may know about the story.

In addition to the above, some of our concepts are ones Lego may not have originally planned but which otherwise fill in off-screen adventures, such as Takanuva's fight with the Frostelus, or Icarax's 2007 adventures. For some reason they are moments in the lore we feel especially drawn to and feel there is a compelling plot or character piece that can be drawn out of them.

Other stories are written purely as character examinations, such as a piece on Malum's quest for dominance over the wastes of Bara Magna, or one of the Barraki as they are attempting to stomp out resistance on Zakaz. Others are concept pieces, such as Gatherer's attempt to determine the Kanohi power of his opponent, or the Voyatoran unwittingly sending gifts to the Mahritoran, or one where the Kaukau saves the day. Much less rhyme or reason to these, it's just whatever catches our interest.

On top of the stories, we do have a few guide concepts we've considered for release. Guides were so central for Bionicle as a whole, and there are some interesting ideas that could work, but only one has been written for this project, and it isn't something at the center of our focus. For one thing, we want to avoid veering too far into fanon content, and for another, it's a surprising amount of work.

"Storylines"

In addition to the broader genre categories as listed above, we have in the past few months adapted another categorization system, especially in terms of our loose storylines we've established. It stems from the same idea where we got our project title--as we envisioned it originally, "Myths" were stories prior to the arrival of the Toa Mata, and "Legacy" as a component was anything after their arrival. However, as most of our content ended up falling under the "Myths" brand anyway, we've revised the system somewhat largely based on volume of content per era.

A full list of our current stories according to these divisions will be posted at a later date, but these are the loose definitions according to our current system.

  • Myths: Our random stories taking place in the many years leading up to the height of the Toa. These are the most one-off of our one-offs, and very rarely center on the same character twice. These generally don't have any thematic relation to each other.
  • Quests: Stories taking place starting in the height of the Toa era around 15,000 YA and ending with Makuta's attack on Metru Nui. The Quests series is particularly focused on the exploits of Toa Dume, the Toa Mangai, and the Toa Hagah. Taken as a united whole, these stories serve as a story of the decline of the Toa and the rise of the Plan.
  • Adventures: Any exploits of the Toa/Turaga Metru that haven't yet been put to paper. The Adventures, especially taken in view of the Quests, are the climax to the decline of the Toa and the rise of Makuta. The Toa Metru are retroactively the final stage in a series of Toa teams leading up to the Great Cataclysm, and show the universe in its darkest hour.
  • Chronicles: Exploits during the Dark Times, though generally focused on the Matoran of Mata Nui and eventually the Toa Mata. With the Legends, they present the return of the Toa as they work to reverse the events shown in the Quests/Adventures.
  • Legends: Exploits during the Ignition timeframe, though generally focused on the locations of Voya Nui, Mahri Nui, and Karda Nui and the Toa Inika/Mahri and the Toa Nuva. With the Chronicles, they present the return of the Toa as they work to reverse the events shown in the Quests/Adventures.
  • Epics: Literally anything on Bara Magna
  • Legacies: Events that occur in the post-storyline world. Currently, we have no plans of our own to develop a full post-storyline arc, and it is doubtful that we ever would. However, there have been a few stories/characters that we've taken an interest in, and whose arcs we feel we can write strong endings for. Our hope is that these can be taken and incorporated into the conclusion storylines other people write.

If our project (or people's submissions) end up delving more into the broad timeframe we've categorically named "Myths," we may well break it up further -- although this timeframe will by definition be difficult to explore as it would require more fanon content -- something we seek to avoid. Regardless of this, "Myths" will always be the first of all the categories chronologically. Consequently, although the titular dichotomy of this project -- "Myths and Legacy" is irrelevant as we originally conceived it, our project can still be said to explore anything from the earliest Myth to the last Legacy.

Stories

Published Story Serials
Series Title Setting Format Writer Description
Quests Understanding Destral

Over two thousand years ago
Short story

4,300 words
ToaGonel As he awaits assignment to a Toa Hagah team, Kualus is assigned the thrilling responsibility of... feeding the Rahi in the terrifying Destral pens. Kualus is embittered at the assignment, but it takes a kooky old Toa to teach him that when it comes to Rahi, there is far more than meets the eye.
Quests The Mentor's Way Metru Nui

Over 1,000 years ago
Short story

4,442 words
Chicken Bond The Ko-Matoran scholar Ihu reminisces about his tutelage of a particularly challenging student named Nuju.
Chronicles War Trophies Unnamed Eastern Island

200 years ago
Short story

1,600 words
BobTheDoctor27 The Dark Hunter known as Gatherer embarks on a quest to eliminate a rogue Toa of Fire from corrupted data.
Chronicles The Perilous Catch Aqua Magna

150 years ago
Short story

3,700 words
BobTheDoctor27 Starved of all resources, the Matoran of Voya Nui pay tribute to their fallen brethren by casting off what few possessions they can spare into the Cape of No Hope. Unbeknownst to them, however, this ritual sustains the citizens of Mahri Nui, who cling yet to life in the depths of The Pit.
Chronicles Relevance Mata Nui

1 year ago
Four chapters

17,700 words
BobTheDoctor27 Toa Nuva Tahu, Lewa, and Pohatu engage the Gahlok-Kal at the height of the Bohrok Kal Saga, losing their Kanohi Nuva and struggling to adapt to changing circumstances.
Legends Out of Their Elements Aqua Magna

Four Months Ago
Short story

1,800 words
Nicrophorus-Americanus After escaping Kalmah and Carapar in the Black Water, Kongu confronts Jaller about the choices he's made as leader of the Toa Mahri.
Legends An Even Exchange The Matoran Universe

Months ago
Three parts

4,500 words
Nicrophorus-Americanus Vydak, the Makuta of Stelt, has long aspired to wield the Kanohi Vahi, creating Voporak to hunt down the legendary mask. Now, as the completion of Teridax's Plan looms large, Vydak enacts a plan of his own.
Epics Way of the Lawless Bara Magna

Several months ago
Eight chapters

17,500 words
BobTheDoctor27 Malum, exiled Glatorian of the Fire Tribe, endures his first year as an outcast in the Wastelands, seeking answers to the questions life in Vulcanus failed to provide. With the help of a single Vorox aide, he must secure his claim as Champion of the Sand Tribe while discovering the untold history of the Vorox.
Epics The Things We Unbury Bara Magna

A few months ago
Nine chapters

11,000 words
ToaGonel Scodonius, Kirbraz, and Perditus find themselves in the protection of former slaves of Sahmad. Embarking across the desert to guide the prisoners back to their homes, the three vehicle riders brave the wastes to see this mission through. But it takes them much longer than it should before they realize there's more to these prisoners than it seems.
Epics BIONICLE Epics: Remnants and Rejects Bara Magna

Several months ago
Eight chapters

20,400 words
ToaGonel A novel that expands the first half of the 2009 story into a gripping tragedy. Life on Bara Magna was never easy. Between the treacherous desert, the marauding Vorox warriors, and the cutthroat nature of the Agori villages, life has always been a struggle. But even as the villainous Bone Hunters hound Tajun, an new power has arrived in the desert. A new contest is about to begin.



Completed, Unpublished Story Serials
Series Title Setting Format Writer Description
Legends BIONICLE Legends: Invasion The Cord

Several months ago
Eleven chapters

23,700 words
ToaGonel A novel that recreates the cancelled BIONICLE Legends entry. After defeating the Piraka on Voya Nui, the Toa Inika on a race to the bottom of the sea, to a land known only as Mahri Nui. But time is not on their side. For as they brave the hazards of the treacherous passage in the Cord, vile dangers are descending from the island above and ascending from the sea below that will threaten to crush them on their way...
Legends The Annals of Icarax The Matoran Universe

Several months ago
Ten chapters

4,200 words
ToaGonel As the Toa Mahri struggle in the Pit, and as the Toa Nuva brave the List of Preparations, Makuta Icarax finds himself equipped with a series of tasks. Squarely into his lap has fallen key preparations that may make or break the success of Teridax's grand plan.
Legends The Heart of Metru Nui Metru Nui

Several months ago
Short story

11,700 words
ToaGonel As the Toa Mahri struggle in the Pit, Takanuva, the Chronicler's Company, and the Matoran of Metru Nui grapple with the secrets the Turaga continue to keep from them. Unfortunately, those very secrets will yet pose immediate dangers to the Matoran and may strip them of their city once again.
Epics Power of the Great Beings Bara Magna

One month ago
Three part comic

75 total pages
ToaGonel A novel that recreates the cancelled BIONICLE Graphic Novel 10. Mata Nui braves the northern regions of Bara Magna with no idea of what to expect. But as he forges a path to the Valley of the Maze, he gets far more than he bargained for, grappling with ghosts of the past and realizations of the future. From "Peaks and Nadirs" to "Concerning Exiles" and "Judgement Day," this BIONICLE graphic novel follows Mata Nui as he undertakes a surprisingly personal expedition.
Legacy Mazeka Matoran Universe

Present day
Eleven chapters

14,300 words
ToaGonel In the aftermath of the Battle of Bara Magna, Mazeka and Teridax of the Melding Universe have little time to rest before they must brave the post-apocalyptic Matoran Universe once again. But as they set out to end the menace lingering in Destral, Mazeka finds his very identity and belief system instilled by the Order of Mata Nui under serious threat. This story represents the second half of Brothers in Arms and is a companion piece to Legacy Weapons.



Unfinished Story Serials (subject to change)
Series Title Setting Format Writer Description
Myths Pincers Zakaz

~90,000 years ago
TBD ToaGonel The Barraki have spread fear and order throughout the universe, forcing the races of the world into submission. Only one island holds out against their rule: Zakaz. Under the leadership of the famed warlord, Nektann, the Skakdi resistance launches one last gambit against the Barraki--one which threatens to undo everything they have fought for.
Myths Old War Rahi Remote Southern Island

~100,000 years ago
TBD ToaGonel When Brutaka is sent south to stop a rising barraki warlord, the challenge he faces will reshape his life forever.
Quests BIONICLE Quests 1: Space Snare Tren Krom Peninsula

15,000 years ago
TBD ToaGonel In the height of the Toa Federation, Toa Dume is assigned a taskforce meant to penetrate the heart of darkness: the vast peninsula called "Tren Krom." There it is said that a legendary mask has emerged, and the organizations of the world converge in a power struggle that will reshape the landscape of the Matoran Universe and herald the emergent supremacy of the Dark Hunters.
Quests BIONICLE Quests 2: Frostbite Metru Nui

4,000-3,000 years ago
TBD ToaGonel As an undisputed world power, the Shadowed One refocuses his attention on establishing footholds in other regions of the universe. In his arrogance, his attention turns to Metru Nui, the crown jewel of Matoran civilization. There he launches a clash between Dark Hunters and Toa that will spark the beginning of the end for the Toa.
Quests BIONICLE Quests 3: Fallen Guardians Metru Nui

300 years ago
TBD ToaGonel Twilight has fallen on the Matoran Universe. Artakha has fallen from the world maps, dozens of Toa have disappeared without a trace, and rumors circulate of Makuta corruption. Worse still are whispers that the dangerous Visorak hordes have been united in the south. When they are forced squarely into the center of these events, the Toa Hagah must determine friend from foe, even within their very ranks.
Quests Nidhiki Various

Various
TBD ToaGonel Toa Dume protects a young Le-Matoran from agents of the mysterious new group known as the "Dark Hunters." Toa Lhikan works with his best friend, a Toa of Air, to safeguard Metru Nui in the wake of Toa Tuyet's treachery. Toa Vakama faces off in a desperate struggle with a Dark Hunter that claims to have once guarded the city. Three Toa of Fire. One fallen hero.
Adventures The Search for Turaga Dume Metru Nui

1000 years ago
Six part comic

36 total pages
ToaGonel As newly-minted Toa Hordika, the Toa of Metru Nui have seen better days. But when Vakama remembers the plight of their Turaga, abandoned in the prison of the Dark Hunters, the Toa venture beneath the city in a struggle that will rock the foundations of their city.
Chronicles Visorak Mountain Unnamed Southern Island

430 years ago
TBD BobTheDoctor27 Toa Lesovikk and Chiara find themselves on an island supporting a splinter faction of the Visorak Horde. At the height of the Dark Times, the pair embark on a dangerous quest to liberate the land from the Visorak scourge.
Epics In the Name of the Skrall Bara Magna

Weeks ago
Unknown ToaGonel Tuma is an exile. After having been cast out from the Rock Tribe, Tuma has been left to the harsh, untamed regions of the Black Spikes. But with the tribes united in the south, and the Baterra descending from the north, time is running out for the Rock Tribe. Determined to reclaim his honor, Tuma heads alone to the land of the Great Beings, to the heart of the lands infested by Baterra, determined to forge a future for the tribe, even at the cost of his own.
Legacy Legacy Weapons Spherus Magna

Present day
TBD BobTheDoctor27 Having completed their work in the Matoran Universe, the Toa Hagah are deployed on a mission to recover the Toa Mahri. But the team gets more than they bargained for, for the Toa Mahri are enraptured down to their very souls...
Myths Stolen Goods Various alternate universes

Less than 1 year ago
Eight chapters Invader39 Versions of Takua and Takanuva are disappearing from across the multiverse. The only clue of their fate is the sight of a Makuta taking them in a flash of light. No one knows who this warrior is, or why he is collecting these counterparts of the same being...
Chronicles Warlords The Pit

1,000 years ago
Six chapters Invader39 The Barraki have been imprisoned in the Pit for millennia, constantly facing recollections of their mistakes. With these ghosts of the past haunting them, the former League of Six Kingdoms struggles for a way out. Their salvation comes unexpectedly in the form of the Great Cataclysm.
Chronicles The Bohrok Invasion Mata Nui

1 year ago
Three part anthology
Six chapters
Invader39 The Bohrok threaten to cleanse the island paradise of Mata Nui and wipe out their civilization. It is up to the inhabitants of the island to save themselves. Six Toa. Six Matoran. The Chronicler's Company. Three stories set on Mata Nui during the Bohrok Invasion.
More TBA


Notable Creative License

Throughout the history of BIONICLE canon, different writers were notorious for retconning or altering established plotlines for the sake of new narrative strands, allowing the storyline to constantly evolve and mature in spite of limitations. While ToaGonel and BobTheDoctor27 regularly seek advice and refrain from contradicting canon, there have been sparring instances of creative license being taken in order for their over-arching story to take place. In these cases, canon is not contradicted, but usually sidestepped, ignored, or referenced only with ambiguous wording that allows for multiple interpretations. However, generally speaking Myths and Legacy considers itself bound by everything except uninspired Greg quotes.

Whilst many fans have come to envision the location names of Mata Nui being named in homage of fallen Toa Mangai, BobTheDoctor27 took a personal dislike to the Polynesian nature of these location names, feeling that they contrasting too sharply with the established names of Lhikan, Tuyet and Nidhiki. Rather than assign these names to arbitrary members of the Toa Mangai and risk conflict with other content creators, brand new names were devised for the Myths and Legacy version of the Toa Mangai, allowing readers to more easily differentiate the project from other fanon versions of the Toa Team.

The Myths and Legacy also notably posits that the entrants to the Prisoners of the Pit Building Challenge are canon, a topic that ToaGonel has felt very strongly about for some time. While the models were later retroactively canonized in 2011 due to significant fan demand, the characters remained nameless.

Moreover, the project has spawned a number of unique characters created specifically to fill out the background roles of different factions. With an unclear number of Makuta still surviving in the months before the Reign of Shadows, Makuta Parrea, Vydak, Vuudo and Zibiira were thus introduced. Similarly, with only twenty-six of the approximate forty surviving Toa named, a conscious attempt was made to designate titles to the remaining few Toa living on Spherus Magna, even if they end up going unnamed in-story.


Frequently Asked Questions

The following are questions that, if anyone asked us anything, they would ask a lot.

Does Myths and Legacy exist in its own canon?

Yes and no. Technically speaking, these stories don't exist in a bubble and are meant to be taken as existing within the same world. Within each entry, one may find references to lore found in other stories, and some works can be strung together into a cohesive storyline.

However, at the same time, all of these stories are intended to be detached from each other and formed into modular entities. M&L has not been built as an "all or nothing" package; each of these stories are building blocks that one can take and build into your own universe and headcanons. They are like DLC for video games which, although often helpful and insightful when it comes to understanding a story, are not (or rather, shouldn't be) strictly necessary for the game itself. Myths and Legacy is not a "universe," but rather a collection of stories that can be found across a multitude of the parallel BIONICLE universes. Some of these stories may be missing from one universe or another, but one may expect to find at least a few present.

Are the contents of the Myths and Legacy site "canonical" to the Myths and Legacy project?

They are not, both because M&L doesn't have a canon (see prior question) but also for the following: For a story to be added to the Myths and Legacy library, the story must be vetted by at least Bob and Gonel for canon compliance and probably subjected to some amount of revision. Myths and Legacy has guidelines for the sort of content we introduce to the project (as outlined above), and although we may sometimes hold more loosely to the line, we nevertheless hold to it.

The Myths and Legacy website, on the other hand, is a general assortment of any high-quality canon-compliant media, to be used as a sort of streaming service. Though some sections may be set aside for prominent content creators such as Litestone Studios, all content brought on tends to hold to the general style of M&L content, even if it isn't vetted so closely. All content is canon compliant, and much of it is peer-reviewed and modular in nature. No alternate universes are featured, although the site is going to keep a regularly-updated index of all fan content.

Can I use your stories, story excerpts, characters, ideas, etc in my own work?

Speaking for BobTheDoctor, Gonel, and Jeff Douglas: absolutely. Everything we publish under the Myths and Legacy banner is intended to integrate within the collective fan narrative of BIONICLE. This entire endeavor is a community-centric project, and the completed material we publish immediately (insofar as it can) enters into the public domain. Credit is appreciated of course.

With regards to the works published by other authors for the M&L banner, you should check with them individually and see what they prefer, but they'll probably be happy to work with you.

When you say "canon compliant," what do you mean? How strict are you?

Not long ago, PlanetPerson of the Great Archives published a tiered list denoting BIONICLE canon. In an ideal world, we wouldn't need tiers at all, and could just see everything as occupying the same level of canon. But when there is even one contradiction that cannot be rationally explained, only then is when tier levels get weighed against each other.

Fortunately, M&L is not as encumbered as the actual canon, and we keep a simpler, more binary approach. All sets, books (including Hapka's content), comics, movies, animations, and story-oriented games occupy the same level of canon and cannot be contradicted (unless the contradiction is explained in-story). This is an even tier, and all interpretations within these versions are considered "canon" even if occasionally contradictory. When faced with contradictions, we endeavor to either sidestep or explain the contradiction, so as to be compatible with whichever interpretation the reader prefers.

Similarly, we do not consider ourselves bound strictly by Greg quotes, or even determinations by Bob Thompson that Taxi Crabs are not canon, for example. Published content takes priority over out-of-story determinations. This isn't to say that we outright ignore it (less still that we would include love in a MU-based story) but it does mean that these quotes will be weighed individually. However, there are a few reasons why we do not hold them to the same level as other canon sources:

  1. Often Greg would make statements to appease fans and answer their questions, but he himself was not bound by these, and sometimes overturned them when they inconvenienced his creativity, or when the story team decided to overrule him. So too do we approach Greg quotes.
  2. Having such a monumental index of information and data is overwhelming, and even now the experts on TGA and BS01 are mining the collection for information. We cannot expect our writers to walk back extensive sections of a completed story simply because a quote was eventually discovered that contradicted it.
  3. Given how prone Greg quotes are to contradiction and error, there is no easy rule to weighing which quotes become representative of canon. Sometimes earlier quotes are more reconcilable with canon, sometimes later ones are. Sometimes one quote is consistent with known information, but it contradicts a dozen other quotes that go the other way. Sometimes Greg flips back and forth repeatedly on a question. Given how difficult it can be to apply strict standards to the archive, and given how interpretive the process can be, we do not view the Greg archive as a source fully worthy of the same dedication as other media.

Here is a full list of story content we take into account in no particular order:

  • Books
    • Serials and published works by Greg Farshtey
    • Works by Cathy Hapka
  • Comics
    • Comics from official lines
    • Comics exclusive to graphic novels
    • All promotional comics
  • Games
    • Quest for the Toa
    • Mata Nui Online Game 1 & 2
    • The Legend Continues
    • Toa Metru CD-ROMs
    • Maze of Shadows(?)
  • Animated content
    • Movies
    • Templar animations
    • 2005 Hordika animations
    • Animations by ADVANCE
  • Other
    • The Ministry of Tourism

See Also