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Matoran unit is in the process of merging with BIONICLE Battles.
Reason: No reason given.

If you have any questions, or disagree with the combining of these two articles, please discuss this on the article's talk page.

Merge

These are the units for the Matoran in BIONICLE Battles

Units[]

Onu-Matoran Builder[]

  • The Builders of the Matoran. Also has a long ranged attack.
  • HP:50
  • Protodermis:10
  • AP:3PS
  • Abilities:
    • Build-Can build any of the Matoran Buildings
    • Repair-Can repair any Building
    • Mine-Can mine for Protodermis. Mines 4 Protodermis at a time.
    • Enhanced Repair-Can repair buildings twice as fast. Must be researched at Builders Hut.

Onu-Matoran Mechanic[]

  • The Mechanics of the Matoran. Has no attacks but several offensive abilities.
  • HP:50
  • Protodermis:20
  • Abilities:
    • Construct-Can build a Construct
    • Arrows-Can temporarily give Onu-Matoran Mechanic a long ranges that does 2DPMS for one second
    • Explosion-Can cause 20AP in one area. Also damages allies. Must be researched at the researchers hut.

Ko-Matoran Guard[]

  • The Basic Infantry
  • HP:50
  • Protodermis:10
  • AP:5PS

Ko-Matoran Research Developer[]

  • Enables research in the researchers hut.
  • HP:50
  • Protodermis:15
  • Ability:
    • Morale Boost-Raise all damage of Matoran near Ko-Matoran Research Developer
    • Take Cover-Increases resistance to damage

Ga-Matoran Healer[]

  • A unit that has no AP but has a good ability.
  • HP:50
  • Protodermis:15
  • Ability:
    • Heal-Heals the HP for any matoran Unit 5PS.
    • Poison-Target enemy takes damge 1PS for 1M. Ignores resistances. Must be researched at the researchers hut.

Po-Matoran Guard[]

  • Has A Long Ranged Attack, but can't Attack air.
  • HP:50
  • Protodermis:20
  • AP:7P2S
  • Ability:Stun Ball-Attack has 25% chance of stunning an enemy. Must be researched at the researchers hut.

Le-Matoran Disk Thrower[]

  • A Long Ranged Attack
  • HP:50
  • Protodermis:25
  • AP:6PS

Ta-Matoran guard[]

  • The Strongest Infantry Unit
  • HP:50
  • Protodermis:30
  • AP:10PS
  • Ability:Pyro Resist-Decreases fire damage

Ussal[]

  • A crab Rahi That Is one of the Quickest of the Matoran Units
  • HP:200
  • Protodermis:65
  • AP:15PS
  • Ability:Load:Can load one unit. Has the AP of the unit added to it's own AP and it's abilty(ies).

Takea[]

  • A Shark Rahi. Can only be Tamed if You have A Water Tube and Some water Near By.
  • HP:50
  • Protodermis:100
  • AP:15PS
  • Ability:Quick Death:Can Kill Any Biological Unit in one Hit.

Kewa[]

  • An Air Unit that Transports Units
  • HP:100
  • Protodermis:130
  • Ability(ies):Load:Can Load up to Five Units. If a Le-Matoran Disk Thrower is loaded, Kewa has it's AP.

Boat[]

  • Can only be Built if you have a Dock and Some Water Near by.
  • HP:500
  • Protodermis:500
  • Ability(ies):Load:Can load up to Six matoran in it.

Flying Matoran[]

  • A Matoran With Mechanical Wings
  • HP:100
  • Protodermis:100
  • AP:20PS

Onu-Matoran Dino Walker[]

  • A Mechanical Dinosaur Rahi. Known for Being one of the Strongest Units
  • HP:1000
  • Protodermis:1000
  • AP:100PS

Buildings[]

Builders Hut[]

  • The Main Building.
  • HP:3000
  • Protodermis:100
  • Trains:Onu-Matoran Builder, Onu-Matoran Mechanic, Ko-Matoran Research Developer

Matoran Training Hut[]

  • The Building that Trains Most of the Infantry
  • HP:1000
  • Protodermis:120
  • Trains:Ko-Matoran Guard, Ga-Matoran Healer, Po-Matoran Guard, Le-Matoran Disk Thrower, Ta-Matoran Guard

Researchers Hut[]

  • The Building that researches all of the abilities.
  • HP:1000
  • Protodermis:100
  • Research: Explosion, Poison, Stun Ball, Infantry Resistance, Infantry Attack, & Infantry Speed

Rahi Taming Hut[]

  • The Building that Trains Non Infected Rahi
  • HP:1000
  • Protodermis:200
  • Trains:Ussal, Takea, Kewa

Water Tube[]

  • An add-on to the Rahi Taming Hut
  • HP:Adds 1000 HP to the Rahi Taming Hut
  • Protodermis:50
  • Enables:Takea

Tech Hut[]

  • The Building that Builds Mainly Nuparu's Inventions
  • HP:1000
  • Protodermis:250
  • Trains:Boat, Winged Matoran, Onu-Matoran Dino Walker

Dock[]

  • An Add-on to the Tech hut
  • HP:Adds 1000 HP to The Tech hut
  • Protodermis:50
  • Enables:Boat

Campaign Only Units/Buildings[]

Ta-Matoran Elite Guard(Unit)[]

  • An Enhanced Ta-Matoran with an Outer Layer of Armor
  • HP:300
  • Protodermis:1000
  • AP:15 PS(Per Second)
  • Special Abilities:
    • Pyro Dash-The unit quickly dashes leaving a trail of fire which damages enemies. Has to be researched at Ta-Matoran Outpost
    • Pyro Resist-Increases resistance to fire damage

Ko-Matoran Sniper(Unit)[]

  • An Enhanced Ko-Matoran with an Outer Layer of Armor and A Long Ranged Attack
  • HP:300
  • Protodermis:1000
  • AP:15 PS
  • Ability:Snipe:Can Kill any Unit in One Shot

Matoran Outpost(Building)[]

  • HP:500
  • Protodermis:1000
  • Trains:Ta-Matoran Elite Guard, Ko-Matoran Sniper
  • Research:Pyro Dash, Snipe

Hut (Building)[]

  • Just there for Scenery, Nothing more
  • HP:1000

Heroes[]

Takua[]

  • The Character Player and Chronicler. Has no AP but an Effective Ability
  • HP:300
  • Special Ability:Cure-Has the Player Mind Control Any Selected Enemy Unit.

Jaller[]

  • The Captain of the Ta-Koro Guard
  • HP:300
  • Ap:20PS
  • Special Ability:Pyro Resist-Decreases Fire Damage

Onepu[]

  • A Proffesional Ussal Rider and all time Champion of the Ussalry
  • HP:250
  • AP:25PS

Macku (Boat)[]

  • The same as the Boat Except with a few Edits
  • HP:300
  • Ability(ies):Load-Can load up to Two Units
    • Cannons-If It's Fully Loaded, you can use this to attack An Enemy unit. Does 15 Ap.

Macku (Onu-Matoran Mech)[]

  • Macku's Canoe Is Built with A land mode by Onu-Matoran. Has Long Ranged Attack.
  • HP:300
  • AP:100P3S
  • Abilities:Load-Can Load up to Two Matoran.
    • Cannon-Can be used if It has one Matoran Loaded. Does 15 AP.
    • Duel Cannons-Can Be used if it's Fully Loaded. Does 30 AP.

Ahkmou[]

  • A Treacherous Po-Matoran That Can Summon Ghekula
  • HP:300
  • Ability:Ghekula-Summons A Ghekula

Ghekula[]

  • A Rahi Thet Ahkmou Sells Claiming Them as "Lucky".
  • HP:100
  • AP:50 AP

Hewkii[]

  • Ultimate Kohlii Champion
  • HP:300
  • AP:10 PS
  • Ability:Kohlii Kick-Kicks A Kohlii Ball doing 15 AP

Kongu[]

  • He Rides A Kahu Which can only Attack When it has A Unit Loaded. HasA Long Ranged Attack
  • HP:500
  • AP:5 PS
  • Ability:Load-Can Load One Unit

Motoro[]

  • Nuju's Interpreter
  • HP:300
  • AP:15 PS

Kohlii Units[]

There is nothing special about Each unit Except Stats:Strength, Throw, And Durability.

  • Takua
  • Jaller
  • Onepu
  • Macku
  • Ahkmou
  • Hewkii
  • Hafu
  • Kongu
  • Motoro
  • Kopeke
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