Garan contains canon BIONICLE info.
This article contains canon information but has fanon info added to it. Therefore, this article shouldn't be deleted, since this article also contains fanon info. The canon version of this page can be viewed here. | |
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Garan | |
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Garan | |
Group |
Voya Nui Resistance
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Occupation |
Matoran Leader
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Element | |
Kanohi |
Ruru
|
Tools |
Pulse Bolt Launchers
|
Status |
Alive
|
Location |
Spherus Magna
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Pronunciation |
gah-RAN
|
- "We may be doomed to fall, but before we do, we'll give our enemies reason to regret the day they set foot here. Let's show them you don't have to be a Toa to be a hero!"
- ―Garan, Island of Doom
Garan was an Onu-Matoran and leader of the Voya Nui Resistance Team.
Biography[]
Early Life[]
Like all Onu-Matoran, Garan came into being on Spherus Magna, where he was placed in the Matoran Universe. Not much is known about Garan or his original home island, but it is known that he was; for an unclear reason, sent to the Realm of Karzahni. Whether or not he was sent there for repairs, was banished there, or was one of the Matoran from Lesovikk's homeland, remains to be confirmed.
When Garan arrived in Karzahni, he was presumably forced to surrender his Kanohi and any tools he wielded. Rebuilt into a weaker form, Garan was fitted with a Powerless Ruru and gifted a pair of Pulse Bolt Launchers before being shipped to the island of Voya Nui by Karzahni, who felt great shame at his inability to properly repair the Matoran sent to him.
Voya Nui[]
1000 years ago, the Brotherhood of Makuta launched an unexpected assault upon the core processor of the Matoran Universe, disabling Mata Nui and causing the Great Spirit Robot to crash. Rocked by universal tectonic activity, Garan's adoptive homeland broke off from the Southern Continent landmass and was ejected entirely from its dome, coming to rest on the surface of Aqua Magna, bringing with it both the villages of Voya Nui and Mahri Nui and killing Turaga Jovan. Robbed of their leader and without the protection of Toa, the Matoran of the two villages struggled to survive in their new circumstance. After a brief period of cohabitation between the Matoran of Voya Nui and Mahri Nui, however, the island was once again ravaged by cataclysm, causing Mahri Nui to break off and sink into the ocean.
Following the Great Cataclysm, Garan came to be regarded as the spiritual leader of the Matoran of Voya Nui, providing guidance for his people in place of a Turaga. During this period of his life, Garan became especially concerned with the defense of his people, who were now exposed in one of the harshest climates of the Matoran Universe.
Roughly 500 years ago, Voya Nui was rocked by an intense storm for the first time since its formation. Without the Southern Continent to shelter the landmass, the Matoran of the settlement were besieged by the elements. Garan was one of several Matoran to lead the villagers to safety in the Nui Caves before attempting to rebuild.
Race for the Mask of Life[]
Months after the defeat of Makuta Teridax on Mata Nui, six Skakdi would travel to the shores of Voya Nui intent on stealing the Kanohi Ignika. Met initially with skepticism, Garan was approached by Hakann, who ordered him to resume his labors in honor of the new Toa. After a brief interaction in which Hakann denounced The Three Virtues, however, Garan came to harbor his own suspicions. Despite this, the six false-Toa would ultimately come to convince the larger Matoran community of their virtuous intentions.
After instructing Balta and Velika to reverse-engineer a Zamor Launcher designed by Avak, the Matoran were able to determine that the false-Toa were present upon the island for a darker purpose. Promptly after this revelation, the Skakdi revealed themselves to be a group of ex-Dark Hunters known as the Piraka and used Zamor Launchers to enslave the local Matoran population, with Garan managing to evade capture, alongside Balta, Dalu, Velika, Piruk, and Kazi.
With the Toa Nuva arriving on the island shortly afterward, Garan's cohorts mistook the Toa for imposters and motioned to assault them on the slope of Mount Valmai. With Toa Gali notably struck by an energy bolt launched from Dalu's Power Chargers, the Toa became increasingly divided, though Toa Kopaka was able to end the battle by flash-freezing the Matoran, allowing Toa Onua an opening through which to authenticate the Toa Nuva as real Toa. Venturing into the Piraka Stronghold with the Matoran Resistance Team, Garan accompanied his fellow Matoran and the Toa Nuva on one final assault, which ended in the swift and decisive victory of the Piraka owing to the intervention of Brutaka, a former Order of Mata Nui operative who had defected to aiding the Piraka.
Rendered unconscious by the assault, Garan was taken to the Chamber of Truth and interrogated by Vezok. After a harrowing experience, he would later be freed from his captivity by Balta, Velika, Piruk, and Kazi. Encountering the Toa Inika and Dalu, the members of the Voya Nui Resistance Team swiftly formed an alliance with the newly-transformed Toa, who had been loyal compatriots of the Toa Nuva.
Launching a coordinated attack on each facet of the Piraka's operation, Garan partnered with Velika, Toa Kongu, and Toa Nuparu, attempting to infiltrate the Piraka Stronghold and free the Toa Nuva. Assaulted by a Nektann sentry on the outskirts of the fortress, Velika devised a strategy for Nuparu to assault the drone from below, allowing the group to battle their way inside the facility and continue their search. Locating the weapons and Kanohi Nuva of the missing Toa, Garan and his teammates enjoyed no success.
With the Toa Inika regrouping to occupy the Piraka Stronghold with the help of Axonn, Garan led the other five members of the Matoran Resistance Team and once again infiltrated the Piraka Stronghold, this time venturing deep into its dungeons and finally finding the Toa Nuva. Under the effects of the same Antidermis that had enslaved the Matoran of Voya Nui, the Toa were rendered incapable of independent thought and had been instructed to channel their Elemental Powers into a deep chasm beneath the Piraka Stronghold. Using a Zamor Launcher developed by Velika, the Matoran were able to free the Toa from their enslavement and return the Kanohi Nuva, allowing their depleted Elemental Energy reserves to begin replenishing.
Once the Toa Inika had defeated Vezon in the Chamber of Life, the Kanohi Ignika submerged itself in the Cape of No Hope, prompting the young Toa to set off in search of it once again. With the Piraka defeated, Garan and his fellow Matoran Resistance Team members would come to busy themselves with repairs.
To Be Added
Abilities and Traits[]
Garan was an especially tactical thinker, uncompromising in his dedication to Mata Nui’s teachings and wiser than most Turaga in the ways of the Great Spirit. Stoic, steadfast, and eager to fulfill his duty, Garan had his faith truly tested following the arrival of the Piraka on Voya Nui and was forced to act as leader of the Voya Nui Resistance efforts until the Toa Inika were able to reclaim the island.
Similarly to all other Onu-Matoran, Garan possessed a minuscule degree of control over the elemental discipline of Earth, though he could not access Elemental Powers or utilize a Great Kanohi. Additionally, he was considerably stronger than most other types of Matoran and possessed limited night-vision capabilities.
Tools[]
Gifted to him by Karzahni following his reconstruction, Garan wielded a pair of Pulse Bolt Launchers, powerful melee weapons capable of firing a charged energy bolt when crossed. The Pulse Bolt Launchers were often used to assist Garan in searching for water.
Following his reconstruction on Karzahni, Garan was issued with a Powerless Kanohi Ruru in place of his original Mask. While inoperable, he wore this Kanohi throughout his time on Voya Nui.
Forms=[]
Picture | Form |
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Garan's form on Voya Nui | |
Garan on Spherus Magna |
Appearances[]
- Terminal Case - To Be Released
- The Perilous Catch - To Be Released