Air contains canon BIONICLE info.
This article contains canon information but has fanon info added to it. Therefore, this article shouldn't be deleted, since this article also contains fanon info. The canon version of this page can be viewed here. | |
---|---|
Overview | Toa |
Air is one of the six basic Elemental Powers.
Species Wielders[]
- Le-Matoran represent the Element of Air. Le-Matoran also contain a very minuscule amount of Elemental Air energy to the extent that they are extremely athletic and nimble.
- Toa of Air possess the Elemental Power of Air, allowing them to manipulate the air around them.
- Turaga of Air possess small traces of Elemental Air Energy.
- Some Fohrok had a very limited range of Air powers.
- The Bahrag had a wide range of Air Powers.
- Skakdi of Air would only be able to access their power if they worked with another Skakdi, or if they carried a weapon that channeled their Element.
- Glatorian do not have natural Air powers. Gresh and Vastus, however, were able to access the Element of Air with the aid of the Kanohi Ignika.
Powers[]
- Creating air.
Lesovikk preparing to unleash an Air Nova Blast.
- Controlling air.
- Manipulating wind currents to glide on.
- Creating cyclones.
- Absorbing air to create a Vacuum.
- Setting a delayed reaction of air (Nuva-exclusive).
- Unleashing an Air Nova Blast.
- Increased agility also comes with this power.
Combinations[]
- When combined with the Elemental Power of Fire, it can be used to create a tornado of fire.
- When combined with the Elemental Power of Water, it can be used to more quickly create a powerful storm.
- As long as each wields a different element, providing that Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage. Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage.
Users[]
- Rando
- Le-Matoran - Inaccessible
- All Toa of Air
- All Kraata and Rahkshi of Cyclone - Limited Air powers
- Most Makuta - Limited Air powers
- Skakdi of Air - Only when used with another Skakdi.
- Zaktan - Only in conjunction with another Skakdi.
- Gresh - Given by Mata Nui using the Ignika.
- Vastus - Given by Mata Nui using the Ignika.
- Vernax - Granted by Ignika Nui
- All Toa of Storms
Trivia[]
- Despite originating from the Jungle Tribe, Gresh, Vastus, and Vernax were all granted power over Air. This is because Mata Nui (and his counterpart, Ignika Nui) associated their tribal colors with Air.
- In Matoran culture, the element of Air's virtue was Faith.
- Its direct opposite is Fragmentation.
Spherus Magna | Elemental Powers | Fire • Water • Jungle • Rock • Earth • Ice • Sand • Iron | |
---|---|---|---|
Matoran Universe | Standard | Fire • Water • Air • Stone • Earth • Ice • Light • Shadow • Sonics • Lightning • Plasma • Gravity • Magnetism • Iron • Plantlife • Psionics | |
Sub-Powers | Heat • Vacuum | ||
Legendary | Life • Time • Creation | ||
Other Elements/Powers | Standard | Absorption • Acid • Antimatter • Atoms • Aura • Black Lightning • Emotion • Glass • Health • Indigo • Juice • Kinetics • Mold • Nature • Neon • Poison • Psychometrics • Radiation • Rahi Control • Rust • Sky • Smoke • The Prime • Virus • Void | |
Sub-Powers | Chocolate • Color • Insect Control • Moonlight • Mud • Soul | ||
Legendary | Matter • Space • DNA • Spirit |