Mechanical Rahkshi

Mechanical Rahkshi are Rahkshi that don't run on Kraata. They were initially invented by to be built by Zoruxx as minions.

They are currently deactivated, and most were likely destroyed when Axorla Nui took off.

Creation
After Toa Zoruxx fell under the mental control of Makuta Vels, he constructed the initial mechanical Rahkshi to aid his conquest of Tehktra Nui.

Upon arrival, he caused mass havoc within the poorer areas bordering the Wastelands. The local forces of KMES could not handle the attack, so an elite team of Toa were called in bring the situation under control.

After Toa Zoruxx fell under the mental control of Makuta Vels, he constructed the intial few Mechanical Rahkshi to aid his conquest of Tehktra Nui. Upon arrival he caused mass havoc within the poorer areas bordering the Wastelands. The local forces of KMES could not handle the attack so an elite team of Toa were called in bring the situation under control. After hours of fighting, the battle shifted to a nearby abandoned factory. Zoruxx using his kanohi Volitak dissapeared into the shadows and let his Rahkshi continue fighting. As fighting ensued, two more toa joined the fight. Meanwhile, Zoruxx had made it further into the factory and began to produce further Mechanical Rahkshi. Being an elite team of toa, they finally began overpowering the Mechanical Rahkshi. Zoruxx noticed this and decided to take action. Telepathically communicating to his minion, Zoruxx commanded them to change their tactics. Instead of the full frontal attack strategy that they has assumed, he commanded them to divide out the group; to shatter their unity.

After the Rahkshi successfully completed the task, Zoruxx came in for the kill. The Rahkshi had cornered half the group toward an area under massive hanging vats. Zoruxx, using his elemental power of iron tore through the cables supporting one of the colossal vats which then crushed the three toa below and some of his own Rahskhi.

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Abilities and Traits
They have all the powers granted to ordinary Rahkshi, but are robotic shells. As they are mechanical, their main weaknesses are electricity and water. However, the latter Elemental Power is only effective if it is capable of getting past the armor.

Trivia

 * The concept of the Mechanical Rahkshi was that of Ids5621
 * The Rahkshi of Fusion's staff was transformed by the Jaxok into the Staff of Jaxok
 * Sound Grenades don't affect Mechanical Rahkshi.
 * Mechanical Kurahk, Vorahk, and Turahk were created by Makuta Kaper, Guurahk, Kosurahk, Lehrak and Heat Vision Rahkshi by Ids5621, Different Lerahk by BionicleDude, Density Control Rahkshi created by Abc8920, Kalrahk by Biogecko and Rahkshi of Growth by TheSlicer.

Appearances

 * Toa Imydrex's Blog (First Appearance)
 * Matoran Adventures
 * Revenge is Key
 * Tales of Time
 * Running From Death (Mentioned Only)
 * 52 Days of Night
 * Gigas Magna: Planet of Shadows