User blog comment:Nynrah Ghostwriter/Nyn G and the Search for Suggestions/@comment-35623179-20181029191602

You already seem to have a solid base for most of your characters, which is good. In my experience, that tends to be the hardest part of making a character, simply coming up with a rough idea.

As for names, I tend to just put together sounds that I think sound good, or take existing names and just keep the generl structure of the word.

For character backrounds, I don't have much advice, aside from taking inspiration from character backrounds in books or TV shows. Also, I find it helpful to write down anything you might think of, even small details.

When I choose Kanohi, I tend to just use whatever masks I have on hand for MOCing, since I design most of my characters around my MOCs, so that may or may not help.

For Pano, I would definetely avoid the Turaga route, as by this point it has kinda been used to death. However, he might have had a teammate who was dying and gave his or her Toa power in his or her last moments.

Lastly, for Siro, I think a chronicler would work well, as it is a less used idea, and leaves other prior occupations open. I also really like the idea of Rhotuka gauntlets, It would be very flexible in and out of combat, particularly if he had several different effects to choose from.

For a parting bit of advice, it might work to give one or more of the team a tie to an antagonist in a story, as that can be effective.

That's all I have for now, I hope it helps.