User blog comment:Valentin 98/Fan Dark Hunters Guide Contest/@comment-1221909-20120127123903/@comment-1221909-20120129131526



Name: Faceless.

Summary: ''In any organization as dubious as the Dark Hunters, there is always a need to have a person who can extract the secrets of any enemy through any means necessary. Whether it be to uncover a conspiracy against me or to uncover the Toa's next move, the being code-named Faceless is always the one I turn to when it comes to persuasion. His ascension to top Dark Hunter interrogator is not a surprise, seeing as his own face is a source of intimidation and terror.''

''Originally native to a backwater land south of Xia, Faceless' life was forever changed when the Visorak Horde came and wiped out his kind. Subjected to the spiders' mutagenic venom and further experimentation by Makuta Mutran and Chirox, he was transformed into a bulking monstrosity with literally no face. After freeing himself from the Brothehood's grasp, Faceless began taking up any jobs given to him, many of which would have been eligible for a Dark Hunter. When two of my operatives brought him before me after overpowering him on a Vortixx supply vessel bound for Zakaz, I had him recruited.''

''It soon became noticeable that whatever shred of emotion Faceless may have once had was lost during the tragic events that shroud his past, meaning there is little else to say about him other than this: He has the strength of a monster, and the mind of the greatest assassin. Ask him to steal something, and he will wreck everything in his path until he gets it. Ask him to kill someone, and he will slaughter a whole village. However, there is just one question that I haven't been able to answer for centuries: Why hasn't he tried to kill me yet?''

Powers and Weapons: ''Faceless' main attribute is his incredible strength and durability, though he also possesses a limited telepathic ability that allows him to speak directly into another person's mind, seemingly to compensate for his inability to talk. The organic spines that run down his back also sense movement of any kind, therefore functioning as his eyes and ears. His main tools in combat are a spiked club, two poison-coated claws that can induce dizziness in a target, and a natural Rhotuka launcher that fire spinners that can temporarily disable all of his opponent's primary senses. Like his fellow operative "Gatherer", Faceless also enjoys collecting trophies from past hunts.''

Status: ''Alive. Whilst I send my other operatives to deal with the now-defected Piraka, I have assigned Faceless to capture a rogue Brotherhood servant hiding in the docklands of Stelt, and then interrogate him for any secrets he may know. Needless to say, I don't think this treacherous lowlife will be keeping secrets for much longer...''

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