User talk:Phyrrus362


 * —The CBW Community Team

Welcome!
welcome to the wiki!

Welcome
It's good to see another new user. I hope you enjoy the Wiki.- Scorpion  665

Hey there!
I just noticed that on your user page you said you were a nobody. Well, the truth is, nobody here is a nobody! (unless youre one of those people that make pages, and then don't come back, or if your this guy) If you make MOCs, you get noticed, and people know you!!! user:starkiller510 distraction! 22:14, November 20, 2010 (UTC)

Enter
my contest NAOW user:starkiller510 distraction! 00:33, December 5, 2010 (UTC)

Hey there
Would you like to appear in an upcoming comic series of mine? (It'll be based on Life in Wiki Metru and CBW: The Comic Series.) You would be portrayed as Phyrrus. I already have the sprite finished; all I need is a yes from you. Sli cer   Out  02:22, December 24, 2010 (UTC)

Hey Pyrrhus

Thank you very much for welcome

Have a nice building =)

Re
Well, a fairly simple one is to use a Bohrak body as the torso (that's what I used for Zlatrix). You can connect it to a hand, then to a hordika and/or glatorian neck, to mantax leg attachments. Then use Hordika necks or a couple of Metru matoran arms to attach the MOC's arms. Hope this helps. ODST! 23:04, January 15, 2011 (UTC)

Would you like to be part of BIONICLE FTW!! ~Jman  98 ~ 22:11, January 29, 2011 (UTC)

Awesome! Thanks! ~Jman  98 ~ 22:18, January 29, 2011 (UTC)

Can you do me a favor?
Hey, I was wondering if you could make a stop motion with Shadowplayer fighting Jareroden. I'll let you choose who wins. Because I wanted to but I don't have the parts to make Jareroden. If you could that would be great, but if you can't I understand. :) ~Jman  98 ~ 06:33, January 30, 2011 (UTC)

For your comic series, do you think you can show Mersery wearing this:  Sir   Bond   Has   ARRIVED!!!!

Thanks! Bond  Has   ARRIVED!!!!

Thank You very much! ~Jman  98 ~ 06:52, January 30, 2011 (UTC)

Hahaha! I love it! Well done! And you're righ,t you've just gotta love the fez! XD Can he where it for the rest of the series? Sir  Bond   Has   ARRIVED!!!! Glad you've got ideas now. Just make sure no one takes him very seriously because of his new look, and make sure he's very defensive of his new look. Also, if you need to give an explanation why he adopted his new look, just say "he want to add a touch of colour to his gray lifestyle," or something like that. If you ever need him in a comedy fight/battle, have him attack saying "The power of the question mark compels you!" XD Do you mind adding all that? Sir  Bond   Has   ARRIVED!!!!

Thanks. You can seethe basic reactions between users on my/Mersery's fashion senses on Jman's talk page. Its under a spoiler header. Here's me testing the lifestyle pun in a dialgoue.

What do you think? Sir  Bond   Has   ARRIVED!!!!

Glad you liked it! I can lengthen it a bit if you want me too ;) BTW, where I live, its 10:14 XD Sir   Bond   Has   ARRIVED!!!!

Right, I've written a FULL script for your fourth comedy up in the spoiler box. What do you think? Sir  Bond   Has   ARRIVED!!!!

Glad you liked :D When do you think you can prepare a comic 'cuz I'd really like to see it (remember tomorrow is my last day D:) Sir   Bond   Has   ARRIVED!!!!

Yeah, its true. I temporarily leave the wiki the day after tomorrow. Still, it'll make me feel happier if I can depart knowing I wrote a script for your comic series XD Sir   Bond   Has   ARRIVED!!!!

Its just that I don't know what you could help with. I'll see how I cope, but if things did turn for the worse, I'd more likely rely on my fellow writers. however, if I need your help, I'll let you know. Sir  Bond   Has   ARRIVED!!!!

I saw your new Phyrrus, Nalek, and the red matoran with the Kanohi Huna. LOOKS GREAT! ~Jman  98 ~ 22:50, February 2, 2011 (UTC)

Game Help
Sure, I can help how I can. You need to remember though, making games is not for the impatient, and it definitely takes time and hard work. In what ways can I help?

-Crazy-lihkan38, the Old Timer

Well, I was going to explain a lot but I think I'll actually give you an example of a game and then explain it. Here's an actual Game Maker File (.gmk) with a very simple movement and shooting engine: Link! The shooting directions are actually slightly more advanced than the game I just released, because the enemy actually shoots at you. I plan to use this in future games.

For the explanation, I have made an object called 'player', that's what you control by using keys. It moves with a system of variables, and in the Create event (when the game starts) all of them are set to 0. When you press WASD, it changes the variable to 1, and back to 0 when you release it. The Step event checks for these and will make the player move when these variables change. For the enemy, I made an object named 'badguy'. He moves also with variables, but only up and down and are changed when he hits the object I named 'bumper'. When it is created, the variable 'badguydirection' is set to 1, and he starts to move up. When he hits a bumper, it will change the variable to 2 and move down. The next time he hits a bumper, the variable is set to 2 and he will move up again and change the variable back to 1. Complicated, but very simple.

As for the shooting, the badguy shoots with alarms, meaning at a set time. I actually didn't invent this part, but I got inspired by another programmer. I have put in the Create and Alarm 0 events a script, that basically says the Alarm speed is the room speed, so roughly every second. Every time that Alarm goes off, he creates a bullet object at his coordinates. When that bullet object is created, I put in the Create event to start headings towards the player's coordinates. For the player to shoot, you press the space button, which creates the object 'playerbullet' at the player's coordinates. The playerbullet is made so that in the Create event it starts moving towards the cursor's coordinates. I also made an object that looks likes a crosshairs that follows your cursor. I haven't included a life or hitpoint system, but this covers the basics. Any further questions, please ask!

-Crazy-lihkan38, the Old Timer

Well, for that I actually copy the same image in the actual sprite a couple of times, so in the animation there's two or three of the first sprite, then two or three of the second, and so on.

-Crazy-lihkan38, the Old Timer

Believe it or not, for cutscenes I use timers by using objects. Very, very primitive but it works. What I do is I have two objects (both invisible) and one is made to move towards the other. When that hits it, it can be used to make objects move, play sound, change sprites and so on. Literally, I have two objects a good distance away, and one is set to move on create. When it hits, in the Collision event, it deletes that part and can make another object start moving or change a sprite or delete an object or create an object or play a sound, etc.

-Crazy-lihkan38, the Old Timer

That's A okay!
Ok, no problem. I can probably just make my own Jareroden. ;) ~Jman  98 ~ 00:55, February 6, 2011 (UTC)

Yeah, seeing a sprite fight might be funny. ;) ~Jman  98 ~ 01:10, February 6, 2011 (UTC)

Hmm, are you using views? They're a little tricky to find out, but you can find them in a tab when you're editing the Room. You can get a view to follow a certain object (usually the player) at a distance and part of the screen.

-Crazy-Lihkan38, the Old Timer  02:43, February 6, 2011 (UTC)

Re: S1407
Sure you can build him. I would be interested to see someone elses version of him. :)

Niha
WHAT ARE YOU GOING TO DO WITH NIHA!--THE DARK SIDE!!!! 11:55, February 6, 2011 (UTC)

Hmm, because they're hard to explain and (and I don't really understand them myself) could I actually see a game maker file? I might be able to fix it.

-Crazy-Lihkan38, the Old Timer  13:08, February 6, 2011 (UTC)

For the shooting, are all of the enemies the same object? If they are, then the Create Bullet will happen at one enemy's coordinates. It takes some work, but they will shoot individually if you make them all separate objects like enemy1, enemy2, enemy3 etc. and change each Create Object's coordinates to the corresponding enemy.

For the walking up, let's see. If you're using variables for the walking, then when you go right, then whatever variable is for right is set to true or something, right? Then in the release Up or the release W event, try an If then block thingy, where if the right variable is true than set the sprite to standing right. Same thing for the left.

For cutscenes, again I use timers. Imagine two blocks, and one doesn't move but the other moves towards it on creation. When those two blocks collide, the moving block gets deleted and it can do a number of things, like start/stop a noise, create a new object (like a new timer), change and object's sprite or make an object start/stop moving.

-Crazy-Lihkan38, the Old Timer  02:17, February 7, 2011 (UTC)

Well, with how the game is programmed, when an enemy shoots it creates a bullet at Enemy.x and enemy.y, but the game uses the first one and only that one, so all of the enemies are making them at the same coordinate But if they are all separate and are creating them at separate coordinates, then one enemy won't shoot all of them.

-Crazy-Lihkan38, the Old Timer  02:50, February 7, 2011 (UTC)

Hey
Would you mind sending me some pre made sprites?

It would be greatly appreciated.

Probably just Keos. With all poses.

And not a sprite sheet. I actually need the heads attached to the body.

Toa Keos 02:31, February 10, 2011 (UTC)

I can't download the file! It says the file type is file when it should be a gamemaker file! :O I don't know what it's called. ~Jman  98 ~ 00:04, February 12, 2011 (UTC)

I already said I have Gamemaker 8 pro, But it won't accept the file. :( So can you change it to a .gmk file? ~Jman  98 ~ 00:17, February 12, 2011 (UTC)

Never mind, got it to work. ;) I'll edit it and improve it for you. :) (Send me all the sprites you have, as they will be needed) ~Jman  98 ~ 00:19, February 12, 2011 (UTC)

Sounds good, though I will have to start at 7:00pm where I am at (It's 4:30pm now) because I have to go to Karate at 5, then I'll be cak at 6:30. Sound good? (P.S. Of course you can use Shadowplayer) ~Jman  98 ~ 00:32, February 12, 2011 (UTC)

Great! Have them ready by 6:30 that way when I get hom, I'll just be able to start working right away!

Yeah about Naruto, he's deleted. (Not really, he's just gonna be brutally murdered in a cutscene. :) ~Jman  98 ~ 00:42, February 12, 2011 (UTC)

Would this be the game you've been discussing with Jman and CL38? If so, sure. If not, I'd like to know a little about what I'm entering before I decide... Vark anax  39  01:09, February 12, 2011 (UTC)

Sure!! ODST! 01:13, February 12, 2011 (UTC)

I don't usually, but with the recent DCC problems, I've been checking other user's talks more frequently. I missed the entire thing (TF resolved it, fortunately), and have to get back on track with my admin duties. Vark anax  39  01:17, February 12, 2011 (UTC)

Zwardie? I gave you permission to use Shardak. If you want to use Zwardmorder, ask Vagra Nui Tales, his creator. Vark anax  39  01:39, February 12, 2011 (UTC)

Thanks for the sheet and the plans for Level 2, BUT I need a movement sheet for SP. :) ~Jman  98 ~ 02:27, February 12, 2011 (UTC)

Sure, feel free to use both of them.  Jareroden 97  02:35, February 12, 2011 (UTC)

Sorry to keep pestering you, but what I need is for Shadowplayer to have as many poses a Jareroden. As the custscenes need to be AMAZING. ;) ~<font color="Purple">Jman  98 ~ 02:59, February 12, 2011 (UTC)

You mean the series with the Self M.O.C.s? And I like your sig. It totaly fits your personality. XD JK. Also, congrats almost 1,000 edits! :D  Jareroden 97  03:32, February 12, 2011 (UTC)

Nah, probobally just mow you down with a chaingun or somethin'. XD  Jareroden 97  04:07, February 12, 2011 (UTC)

Cutscene, sadly, won't be done until tomarrow, as I have to work on making that Stop Motion. ~<font color="Purple">Jman  98 ~ 06:59, February 12, 2011 (UTC)

Alright
Yes, you can. Mind telling me the nature, at least (comedic, serious, fun-making)? VNT ~ Talk to me! Zwardmorder is epic! 07:53, February 12, 2011 (UTC)

I know! Iget I get it! But I have been so busy! I also need to know, do I draw the sprites in Gamemaker or do I upload them? If it's an upload, tell me! ~<font color="Purple">Jman  98 ~ 21:32, February 12, 2011 (UTC)

Can't I'm on the iPhone, going to dinner ~<font color="Purple">Jman  98 ~ 22:35, February 13, 2011 (UTC)

Awesome! And thanks! ~<font color="Purple">Jman  98 ~ 01:20, February 14, 2011 (UTC)

Okay, I added a title screen and PART of Level two. So I'll upload it shortly. (In like 30 minutes or so) ~<font color="Purple">Jman  98 ~ 02:09, February 14, 2011 (UTC)

how do you shoot the gun Phyrrus is holding when he becomes gunner Phyrrus? ~<font color="Purple">Jman  98 ~ 02:49, February 14, 2011 (UTC)

Done
Done, but no cutscene. As I was lazy, but if you really want the cutscene, I'll make it. But I want you to test the title screen and level two first. (Help button doesn't work yet) :( -> http://www.mediafire.com/?8dgw89q9v3777i1  ~<font color="Purple">Jman  98 ~ 03:12, February 14, 2011 (UTC)

Hey, I was wondering if you want to voice Phyrrus in that stop motion I was talking about. (It's the a short movie for your comic series. :) ~<font color="Purple">Jman  98 ~ 00:46, February 16, 2011 (UTC)

Son of a -!
Not to be a jerk, but your new pics (Whoch are awesome by the way) have replaced some of the pictures that are in Shadowplayer/Gallery! Why! WHY!!!! Try to fix it! ~<font color="Purple">Jman  98 ~ 07:28, February 20, 2011 (UTC)

Thanks! Oh, I wanted to to tell you, cutscenes I plan to finish tonight! So stay online! (I promise I'll stay up this time) ~<font color="Purple">Jman  98 ~ 07:35, February 20, 2011 (UTC)

http://images4.wikia.nocookie.net/custombionicle/images/e/e3/Phyrrus362_Cutscene_1.gif

Here's your dang cutscene! ~<font color="Purple">Jman  98 ~ 08:50, February 20, 2011 (UTC)

Thanks, Flash is harder to use then it seems. ~<font color="Purple">Jman  98 ~ 09:05, February 20, 2011 (UTC)

Okay. Originally, Shadowplayer was going to have a tail (The demon version, not the original) but I ran out of parts (I was planning on making one today actually, but I have no parts anymore. :. That's why I said he has no tail. Oh, and I thought Asgard was a Demon, isn't he? ~<font color="Purple">Jman  98 ~ 00:38, February 21, 2011 (UTC)

I am going to give him two tails when I get the parts. ~<font color="Purple">Jman  98 ~ 00:47, February 21, 2011 (UTC)

Hey, I just realized that I wont be getting parts for like a couple months, so I was wondering if you could have Shadowplayer be an exception of being a Demon who has lost their tails. ~<font color="Purple">Jman  98 ~ 22:23, February 21, 2011 (UTC)

I like it, let's do that. Oh, and I'll make him go insane, he'll lose his sanity when one of his close friends get's killed. I want to also ask you, maybe Shadowplayer and Asgard can be colleges. ~<font color="Purple">Jman  98 ~ 22:44, February 21, 2011 (UTC)

Sure! He can join his team, but I want to hear the plot first. ~<font color="Purple">Jman  98 ~ 22:56, February 21, 2011 (UTC)

Alright, but when does the team get involved? ~<font color="Purple">Jman  98 ~ 23:20, February 21, 2011 (UTC)

What I meant is does Shadowplayer get involved and help Asgard? ~<font color="Purple">Jman  98 ~ 23:40, February 21, 2011 (UTC)

Awesome! Tell me when you want that to happen ~<font color="Purple">Jman  98 ~ 23:57, February 21, 2011 (UTC)

I see you attempt to steal my title. Know you not that I can outclass you in stealing MOC designs? If it were not for lack of orange lego limbs, I would have my own Ganon Right now. I say we have a challange for the title, eh? - Le Creator

Oh good! Someone's online! Have you voted? :) ~<font color="Purple">Jman  98 ~ 06:38, February 26, 2011 (UTC)

Tournament
I noticed that the Phyrrus Tournament blog post is shut down. May I ask if you're going to continue the tournament? Toa Roden

Excellent! Also, I'd like to thank you for taking the time and making the effort needed to do this. Toa Roden

First off, I'm sorry for what happened, I shouldn't have acted that way, but I just felt that the fights would've turned differently, but thats not the full reason, but lets not start another argement over that. I'm not asking for forgiveness, but I would prefer it if you put me back on your game. Don't put me back on your tournament, Collector1 deserves it more then me-- Evil kitteh  23:19, March 1, 2011 (UTC)

Apology
First off, I'm sorry for what happened, I shouldn't have acted that way, but I just felt that the fights would've turned differently, but thats not the full reason, but lets not start another argement over that. I'm not asking for forgiveness, but I would prefer it if you put me back on your game. Don't put me back on your tournament, Collector1 deserves it more then me-- Evil kitteh  23:19, March 1, 2011 (UTC)

Collision
Sure. Collision's going as planned (I have barely worked on it at all). But I have all of the levels planned. Shadowmaster 23:15, March 5, 2011 (UTC)