Vilya (Spellgear)

Captain Vilya is a female Toa of Air and captain of the guard of a small town in the plains of Spherus Magna.

Early Life
Like many others of her kind, Vilya was created by Mata Nui shortly after the Great Beings became the divinities. Vilya found herself having trouble with integrating into Spherus Magna society and decided to try taking up arms rather than settle into a “normal” life. Vilya was quickly enamored with the lance and was accepted as a trainee of the guard of the town she took up life in.

Abilities
•Elemental Energy: Vilya's elemental affiliation of Air allows her to create, control, and absorb air, and gave her increased athleticism and nimbleness as a Matoran. She also is able to unleash an Air Nova Blast. Her main limitation is that her elemental energy must be recharged after use.

•Combat Training: A large part of Vilya's life was devoted to training, which has turned her into a highly capable combatant.
 * •Specialization: Lances: Vilya specializes in the use of lances, and trains in the usage of lances using both hands, despite being left-handed.

•Leadership: Vilya has developed leadership skills throughout multiple scenarios in her life, allowing her to effectively bring beings together and lead them in combat.

Equipment
•Lance: Vilya possesses a lance, her preferred weapon. Vilya is able to use her lance either in direct physical combat or to channel her elemental powers.

•Kanohi: Vilya wears a Great Kanohi Tyr, the Great Mask of Glory. The mask stores up energy as she battles, and allows her to utilize the energy at will.

Trivia

 * This version of Vilya is primarily based upon the Falcon Knight class of the Fire Emblem series, particularly as seen in Genealogy of the Holy War, Awakening, and Fates, where the class has the ability to use healing staves in addition to lances.