Negation field

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A Negation field is a protective forcefield used by the Zypveran Government to prevent the use of any known power in public areas and important properties.

=Description= The Negation fields were designed specifically to prevent the use of any kind of power within them. Massive amounts of power such as energy from Legendary Kanohi can still be used, however. The fields also act as forcefields, protecting whatever is within them from any kind of projectile or beam and deflecting back at its point of origin.

The P.I.S. (Power Identification System) is the main system—based in the city of Drynr and is connected to all of the inner-generators across Zypvera. The P.I.S. contains a list containing all known powers existing on Zypvera, this list includes:
 * Kanohi powers
 * Elemental powers
 * Rahi abilities
 * Many traits (like enhanced strength and flight)
 * Weapon powers and
 * A host of other general powers (laser vision, telepathy, telekinesis, speed, etc)

However, there are some powers it cannot prevent such as:
 * Flight (with wings)
 * A City Waddler's ability to understand any spoken language
 * Hypersensitive hearing and sight
 * Legendary Kanohi and Element abilities
 * A Coh'lhran's ability to go into an immobile hibernation

The fields are produced by four outer-generators placed in a square formation around the area they are covering, a much larger inner-generator is placed in the centre of this square. The outer-generators keep the Negation field up whilst the inner-generator supplies energy to the outer-generators as well as connecting it to the main AI system—based in Drynr. All inner-generators are connected to the main system, through the system they can be updated if a new power has been uncovered.

If an outer-generator were to be damaged or destroyed the field would weaken to the point where it would occasionally flicker on and off. If the inner-generator were to be destroyed the entire field would no longer be activated because power would no longer be supplied to the outer-generators, however, each of these scenarios is recognized by the main system and standby repair drones are sent to repair the generator.

The fields themselves are invisible and dome-like but when struck from the outside with a beam or projectile, the area that has been struck glows electric blue and launches the latter back to where it originated from with the same force it struck with, the former is absorbed and converted into usable energy. Sometimes the fields register fast moving objects like some vehicles as projectiles and are thrown back once they have reached the perimeter.

=History= The Negation field was originally a prototype for a teleportation field, which was designed by leading scientists and engineers working for the Zypveran Government. The prototype, however, was later scrapped after being deemed 'too faulty' and 'not very useful'.

The idea was brought up again after the event's of Evuk's mishap with the government and the Order of Mata Nui, but instead of just shield against teleportation, it would shield against other powers as well. A new team of scientists and engineers were hired to build the Negation field. Several prototypes were developed, each being scrapped as certain powers could still be used within the fields and that they occasionally flickered on and off. Eventually a fully functional Negation field was developed with a power identification system that allowed it to be updated if any powers had been left out by the scientists and were remembered at a later date.

The field was tested in one of the most crime-stricken cities in the Voeul region, Drynr. The field was a success as the crime rate had dropped by almost 300% within a few weeks. It also made it easier for the Aegis to capture criminals with abilities that have previously proved troublesome.

Subsequent to the recent success in Drynr, the fields were mass produced and installed in every city, town and some villages. Important properties and nature reserves that are located outside and far away from any settlements were also installed with Negation fields.

After the arrival of the Order of Mata Nui and the migration of many Matoran Universe inhabitants to Zypvera provoked a massive update on the P.I.S. causing an overload that resulted in the fields temporarily shutting down. This shut down caused a sudden surge in petty crimes like theft and contributed to the start of the Coh'lhran/Order of Mata Nui War, however, the P.I.S. was quickly repaired and the war could no longer continue.

The use of the fields provoked a sudden popularity in the use of weapons and technologies—cloaking devices, guns and explosives in particular. A crime wave followed, provoking the Aegis, Toa's Union, Order of Mata Nui, the Zypveran police force and the Zypveran government to work much harder in catching the criminals that roamed the Zypveran streets. The Aegis—which was lead by Physdx at the time—set up a secret organisation called the Ghalshu. The members of the Ghalshu would go undercover and have themselves recruited by criminal gangs, from there on the gang would crumble from inside which made it easier for the criminals to be apprehended.

The Negation fields themselves were integrated with daily life on Zypvera and their system was updated after the discovery of Yutai Nui and its population of Matoran and Toa of Twilight. After this update it was decided that the fields should also act as forcefields for the areas they surrounded.

=Known Users=
 * Zypveran Government

=Trivia=
 * Negation fields were created by RandoMaster07

Appearances

 * The Great Storm (Mentioned only)