Onua

Onua was the calculating and independent Toa Mata of Ice who was transformed into the Toa Nuva of Ice, after being exposed to Energized Protodermis, residing in the Fractures Universe.

Creation
Unlike the vast majority of other Toa, Onua and his team were created on the island of Artakha. From there, they were transported to Daxia and awakened. The Toa were immediately welcomed by Helryx and informed of their destiny to be the guardians of the Great Spirit, Mata Nui.

Over the course of several years, the Toa were then mentored in the ways of combat by an Order of Mata Nui operative named Hydraxon. In one exercise, the Toa were made to escape Spinax, an Energy Hound loyal to their trainer. In another exercise, Hydraxon took the Toa's Kanohi and hid scattered across Daxia. Onua spent all day attempting to retrieve his Kanohi from a volcano until Lewa's revelation that the teammates were meant to work together so as to accomplish their task.

Upon completing their training, the Toa Mata were dispatched to Karda Nui to protect its Av-Matoran residents from living lightning bolt Rahi, known as the Avohkah. After several years of stability and a reputation for heroism, the Toa traveled to the Codrex, entering through a hatch and sitting the Energy Storm out. Subsequently, the Toa entered their respective Toa Canisters in order to preserve themselves until a time when they were needed once more.

1000 years after the Great Cataclysm - an event which incapacitated the Great Spirit from his position as the helm of the Matoran Universe - the Toa Mata were summoned to the island of Mata Nui. Having spent so long in the untested canisters, however, their structures began to decay causing their mechanical components to dislocate when they arrive on the island. As a further consequence, Onua and his fellow Toa suffered from amnesia and could not recall their past lives or training spent under the protection of the Order of Mata Nui. Finding himself on a beach near the Papa Nihu Reef, Onua re-assembled himself and made for the nearest settlement: Onu-Koro. Upon arriving in the underground village, he was greeted by Onepu and referred to Turaga Whenua, who in turn began the long process of mediating the role of the Toa upon the island, instructing the Toa of Earth to seek a number of Great Kanohi masks scattered across the island.

Journeying across Mata Nui, Onua encountered his teammates in Kini-Nui, the geographical center of the landmass where all six districts met. Acknowledging their shared state of vulnerability, the Toa resolved to go their separate ways in search of their masks.

To be written

Abilities and Traits
Onua is a wise and wholesome figure who acknowledges the value of unity and usually speaks only when he has wisdom to impart. While his silence is known to have perplexed his teammates in the past, his reputation as a problem-solver enables his to produce new and innovative solutions to the challenges that face his team.

Onua has control over the element of Earth. He can manipulate loosely-compacted rocks, incite localized earthquakes, detect pressure points, and produce earthy structures, such as pillars and hands with which to defend or advance towards a target. After becoming a Toa Nuva, these abilities were greatly enhanced, and also allowed him to use Kanohi Nuva.

Mask and Tools
Onua was originally known to have utilized a pair of Digging Claws through which to channel his elemental powers. In addition to his Great Kanohi Pakari, Onua was afforded enhanced muscular capability. Often, the Toa of Earth would combine his weapon and his mask power in order to dig tunnels through the ground.

After Onua became a Toa Nuva, his Digging Claws were replaced with a pair of Quake Breakers, which could be attached to his feet to function as high-speed treads to cover rough terrain. In addition, his Kanohi was also replaced with a Pakari Nuva, affording him greater strength still.