Drimar

Drimar is a Su-Matoran native to the island of Artakha and a current servant of the Order of Mata Nui, exerting as a messenger.

Biography
At one point of the early years of the Matoran Universe, Drimar showed an exceptional talent and dedication for work, so he was allowed to live in the island of Artakha.

During the attack of Makuta Kojol on the island to retrieve the Avohkii, Drimar and some of his partners were confronted by an Exo-Toa, and by seeing them in danger, Drimar tried to fight the machine, and by doing it, he realized that the robot had a "manual mode", which he accidentally activated before. He used his new armor to fight the Exo-Toa and the Rahkshi invaders, and although it was chicly destroyed, it helped to save many lives. Artakha himself showed interest on him, and began to wonder if the Matoran could prove to be an useful recruit for the Order of Mata Nui, Helryx but rejected the proposal, since no Toa and Matoran were allowed in the order.

Abilities and traits
Drimar is a noble, dutiful, but unsure person. His reputation as one of the best Matoran crafters in the universe has allowed him to enter in the realm of Artakha, and as such, he has never known what "evil" is, and how terrible it can be. Due to that, he has a very innocent personality, unprepared for the outside world.

Despite his partial cowardice, Drimar has also a part of bravery that mostly is shown when someone he cares about in danger. His sense of duty can also overcome that cowardice, as he is always aware of what is at stake.

As a Su-Matoran, Drimar can manifest his elemental traits by resisting to heat, even more so than Ta-Matoran,[4] and his eyes have protection against bright light.