User:Shadowmaster/Inika Island Assault Guide

Since I can't think of anything else to do right now, I'm going to create an enemy guide to Inika Island Assault that has strategies for enemies (an actual game guide would be very difficult, since the game itself is nearly impossible to beat).

Zamor Catapult
Although not a true enemy, I will include this anyway. These are easy to avoid, just position yourself to where you will not be hit by their Zamors (you can tell where they will land by where they appear at the top of the screen). Just make sure that you don't ignore other enemies just to dodge the catapult.

Note: Catapult is invincible, so don't try to attack it.

Camera Robots
When one or two is fought, this is a piece of cake, but swarms can be annoying. They will likely jump before they get close to you, so kill any other enemies first, then turn your weapon to fire right above you. Never try to focus on these first, because they are not as hard to dodge or fight as other enemies.

Matoran Slaves
These can get pretty annoying, as alot of times, they will sneak up behind you. You can usually tell if they are coming by a certain noise. If you are alone and no enemies are in sight, try shooting behind you (unless you have the special weapon), as the noise will sound early if you hit them offscreen. When a Matoran is onscreen, try to rapidly hit it, for it will usually stop it from firing projectiles. Always try to kill a Matoran onscreen, because it may drop valuable items like an Extra Credit.

For Matoran that are mounted on an object above, focus on dodging their projectiles, then when you see an opportunity to attack, open fire so they will flinch and stop throwing projectiles at you.

Dagger Spiders
These enemies can get annoying. For Dagger Spiders that are on flat ground, jump over their low shot and duck their high shot, if you cannot duck the high Zamor, then jump over it (jump precisely, for if you jump too late or too early, you will get hit). Sometimes, you may get an opportunity to duck their low Zamor, try to if you can. Whenever they stop firing, attack. Always focus on other enemies if they are onscreen before the spider.

For a spider on an inclined plane, keep a safe distance from it while firing. If you cannot distance yourself from it, use the hit and run strategy (attack when it is not firing, and dodge when it fires). As with before, focus on other enemies before the spider (unless they are leeches).

Leeches
These are easy, but can be nuisances in groups. Focus on other enemies before leeches unless they are right about to land on you, in which case, destroy them. They are slow, so just shoot them while they are crawling on the ground. If anything in the foreground is covering the ground in a level with alot of leeches, try shooting the ground where it is covered or jump over that part, for you may just step on a leech.

Red leeches are basically the same, a little faster. Use the same strategy.

Zamor Turret
These turn out to be a big problem if you don't deal with them. Use a hit and run strategy, and always keep your distance. If he fires upwards, keep in mind that the turret's Zamors will begin to fall down, allowing you to jump over the shockwave dealt by the Zamors. If you are distanced from a turret, try to focus on other enemies while still dodging its attacks.

Lava Hawks
Very annoying enemies. They are very quick, so keep your aiming precise. Dodge his attacks if you can, while still firing Zamors at him. Try to dodge any other enemies (except for leeches or Camera Robots, who you can just destroy with one hit then return fire to the hawk) while attacking them, then focus on those other enemies.

Chute Serpent
These can piss you off if they are in groups, but thankfully, they will make a warning noise when approaching, and will retreat usually if hit. If fighting other enemies when a serpent appears, hit the serpent once to try to make it retreat, then focus on the other enemies. If the serpent does not retreat, try to dodge the other enemies and kill the serpent, then go back to the enemies (or vice versa, depending on how difficult the other enemy is).

Mechanical Wasps
These are a joke. Repeatedly switch between them and the other enemies if other enemies are onscreen, otherwise, wail on them.

Thok
Thok is pretty easy. Before fighting Thok, kill any Matoran behind you to ensure that they do not interfere with the fight. Immediately shoot when you can attack Thok, and dodge his ice daggers. I found that if you keep shooting, Thok will not attack again, making him an immobile enemy.

Avak
Don't try attacking Avak before the Mobile Zamor Cannon, it won't work. Use a hit and dodge strategy for the cannon, shoot if it is not shooting low, when it does shoot low, jump over it to dodge. Just duck if it shoots middle or high. When the cannon is destroyed, you can attack Avak. Just keep shooting and dodge his Zamors when he fires (you can tell before he fires when he raises his launcher). Note that you can stand on top of the destroyed cannon.

Vezok
Before fighting Vezok, kill any Matoran behind you (wait a few seconds, because a Matoran will appear behind you before the fight, and it takes a while to appear but can cause trouble during the fight). Vezok will swim around, launching a few water bombs from out of the water. The water bombs act like Zamor Catapult bombs, but you can just stay away from the general area where Vezok launched the bombs instead of trying to position yourself between them. Stay a bit away from where Vezok is going to land (you can tell by where he jumps out of the water), for he will unleash a shockwave. When he is on the pier, attack him like mad before he retreats into the water again. Only focus on the leeches when he is in the water, and don't ignore the water bombs just to attack the leeches.

Hakann
This is the second most frustrating battle, since the noise caused by all of the Chute Serpents causes alot of lagging. Focus on dodging and attacking the serpents when Hakann is in his canister, then attack Hakann when he comes out.

Reidak
This is simple, but you must not ignore Reidak's attacks. Reidak's drill will jut out twice to damage you before temporarily fully surfacing. You can tell where it will come out by a disturbance in the sands. Once he is out, attack him and dodge his Zamors.

Zaktan
The most frustrating battle in the entire game. Finally, a final boss that is actually difficult. Zaktan has more health than any other enemy or boss in the entire game, so don't give up. Kill any Matoran behind you before fighting Zaktan. Zaktan has a load of attacks. His first is Zamor bombs which function like catapult bombs. Dodge them, since you cannot attack Zaktan at the time. His next attacks are initiated when his vehicle is close up and can be attacked. The first close up attack is a downwards beam, which he will fire while moving sideways, then turn off for a second or two, then fire again, etc. Focus on attacking him until he is near you, then run from the beam (while still staying close to the vehicle) until he turns it off. Go under the vehicle when he turns it off, and be quick before he turns it back on. Zaktan's final attack is to shoot a Zamor Serpent out of one side of the vehicle that flies around until returning to the other side of the vehicle. You can tell when he will shoot the serpent because of rattling that is identical to the rattling of a Chute Serpent. Don't try to attack the serpent, just attack Zaktan until it comes near you, then try your best to dodge. It takes over 100 hits to kill Zaktan, but don't give up.