User blog comment:Varkanax39/Possible TEG-themed Wikimetru Forums RPG?/@comment-5072107-20120919012007/@comment-1788742-20120920225620

I can understand why people might feel uncomfortable with this level of randomness, and people can work out any system to kill non-rolled characters if they want to. But the "danger levels" system seems to complicated, and too localized for an RP of this scale. There needs to be definite game progression, and the number generator is the easiest way to do it. I don't want to have to read through a bunch of threads to find out exactly what every character is doing at the time. The admins should have an easy way of determining who dies.

@Echo: Yeah, but I think that the killer should be decided by those involved, and the character's handler should have the final say in how the character dies.