User blog comment:Vorred/Patriots - Feedback Blog/@comment-7630469-20130721195916/@comment-5174759-20130721205652

And that's the reason why a cliffhanger at the prologue is a great idea, it keeps the people interested! They will appear again in the near future, but I can't tell any details of course :)

I completely understand your point. It is basically a similar mission with a big group, a new team member and one missing. However I thought it would be refreshing with the whole new set in the trees and some hard to do action scenes which had quite the difference to the last chapter. But trust me, the next missions won't be bland anymore, they get quite different later on :)

Natural special effects are cool, but also very hard to do. Gesikk's splash effect took me many, many tries (about 30+) to get it right. The effect of water matched the whole scene; I  think of doing effects like that too often will look awkward. For example the flying leaves: Why should that have an effect but not the whole jumpng action? I try to balance it and make the special effects special.

I thank you for your well-thought critique! It's good when somebody points out the bad things, it will definitely improve my work!