Daud

"We make our choices, and take what comes. And sooner or later, in ways we can't always fathom, the consequences come back to us."

- Daud

Daud is a Misriahian Assassin, and leader of the New League of Daud.

Early Life
Daud’s early life remains largely a mystery while he inhabited the capitol city of the Misriahian Island: Uni-Misriahia—which is the multicultural city of Misriahia; but is unknown exactly what he did around this time. Aging, Daud served as a small-time merchant—traveling far distances across the vast seas of Aqua Magna. During these trips across the seas, Daud’s interest in multi-dimensional beings increased, abandoning his work field to explore the wonders of the many alternate dimensions.

After many years of his research, Daud eventually returned to Uni-Misriahia to express his beliefs and founding’s to the public. Although most of his theories were not accepted by the population of the massive city; his evidence caught the attention of Kumeri, who expressed his interest in Daud’s studies due to his own experience with mysterious passages.

Invited into the snow-capped mountains of Misriahia, Daud was invited to be taught the arts which Kumeri was supposedly a master in. Taking private sessions in the League of Kumeri, Daud offered his research of mysterious passages for the right of a fighting and supernatural abilities. Becoming one of the oldest members of the League of Kumeri, Daud was eventually bestowed the right of an instructor—teaching his ‘students’ the ideals of Kumeri’s mysterious passage.

During the division of the League of Kumeri, Daud was seized and banished from Misriahia as an act of mercy—despite the low tolerance of assassins or alternate dimensional idealists.

Later Life
Finding his research unwelcome elsewhere, Daud used his talent as a swordsman to adhere to the life of a mercenary. Daud became a rather successful mercenary, working small time jobs mostly—and later divided into higher-rating jobs. His supernatural abilities soon caught the attention of a few organizations, however denied any of these ideals.

A few months after the division of the League of Kumeri, Daud was summoned into an alternate dimension by a Mysterious Passage who only made it known as the guidance of Kumeri. The Mysterious Passage bestowed upon Daud the right to carry his name unto a new league which shall be in honor of the Misriahian.

Recruiting ‘chosen’ bearers of Daud’s decision, Daud soon expanded his organization known as the New League of Daud; training the young mercenaries to adhere to their new lifestyle. Training them in swordsmanship, Daud would join them in several operations; building a name for himself despite his relative newness to being the Leader of the New League of Daud.

Abilities and Traits
TBW…