Pyrin

Pyrin is a rogue operative for the Knights of Darkness (KoD) that resides on the island of Kylda Nui. He is being traced and hunted for, all across Klyda Nui for his betrayal to the KoD. He now travels alone and occaisionally works as an assassin.

History
Pyrin used to work as an operative for the Knights of Darkness, a corrupt organisation hellbent on the destruction of the peace held by the Toa and Matoran.

He joined the KoD, believing that they purged "evil and villanous" causes. He was manipulated into thinking that the Toa and Matoran were like viginates, doing affairs that were against the law. Leading him to become part of the devastating strike on the matoran village.

This terrible assault traumitized Pyrin mentally, because of the realisation that the Knights of Darkness were the real villains. In addition, the screams and terror of the dying and mourning Matoran, drew Pyrin to depression. He couldn't handle the bloodshed that the KoD were capable of.

Therefore, when he was put on patrol that night, he proceeded to sneak away, and used his Kanohi powers, combined with his emotions to run so fast, he phased through the wall, unharmed.

He now travels across the expanse of Kylda Nui, working alone occaisionally as an assassin, killing true crime committers, some even members of the KoD.

Tools and equipment
Pyrin's main weapon is his flamethrower that he created himself, using parts he has stolen or gained during his travels. It is capable of causing great pain when used on enemies. He uses his flamethower most of the time, since his powers of fire are diminished and he doesn't possess large controllability over fire. He wears the mask of speed, which improves his agility during combat. Pyrin also wears flame-proof armour, in case his opponent uses flame abilities against him.

Gallery
To be written...