Jethryn

Jethryn is a MOC by, and is his selfMOC.

Toahood
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Pre-Outcasts
Jethryn spent much of the time between 70000 BGC and 12000 BGC wandering throughout the Matoran universe. He began with a journey to the southern lands, where he trained in "The Shadow Arts" with the Gaestrel, masters of espionage and assassination. From this point on, he almost exclusively fought using techniques of stealth and shadow. He had an encounter with an exiled Toa of Plasma named Onadus, also in the southern lands. In one notable event, he saved the lives of the half-Toa, half-Makuta Deaskuth and X shortly after their birth, by giving Deaskuth the Toa blood and X the Makuta blood. As their father, Netrux, did not want Teridax to know that he had children, he allowed Jethryn to act as guardian for them for some time, away from Destral. The two children were eventually found out, but Jethryn eluded the Makuta. During his time caring for the two young warriors, he also ran afoul of Drakaal, an escapee from the Makuta's experimentation chambers. On a ballistic rage against his former tormentors, he had caught Jethryn attempting to sneak through the carnage, and assuming he was a Makuta as well, caught him and prepared to pummel him to death. Jethryn managed to escape, but earned the enmity of Drakaal.

Characteristics
Jethryn tends to be silent unless the situation requires him to talk. When he does speak, he rarely gives any information beyond what is necessary, and sometimes simply ignores questions regarding his past. Although he prefers to work alone while in the field, he is not opposed to being a part of a team effort, as his band of Outcast Toa is. He always listens to both sides of a given conflict, assesses all his assets, and his experience and knowledge of campaigns past makes him an ideal strategist. Few have been able to recruit him directly, but leaving a call for him somewhere will usually be enough to bring his appearance about. When he has gotten to know who he is working with, he is usually a bit warmer with them, occasionally making jokes. He occasionally flirts with a female member of the team, as well, but is not pursuing a long-term relationship with anyone.

Powers and abilities
Like all Toa of Lightning, Jethryn can control, create, and transform lightning in the atmosphere. What sets him apart is that he can, to some extent, control and interact with the electrical components of biomechanical beings. Jethryn has a collection of powers not exhibited by most Toa of Lightning. In addition to his elemental powers, Jethryn has long trained as a master of the "shadow arts" -- making him adept at stealth. Although Jethryn typically uses a pair of short daggers when on missions, he has no true weapon of choice. He tends to use lightweight weapons that allow him to make use of his speed and stealth.
 * Burst lightning is his most powerful form of attack. This takes the form of an extremely heated lightning bolt, which can cause explosion and fire to combustible materials -- and the bodies of biomechanical beings. No other Toa of Lightning uses this power, either because they are unable to access it or they are forbidden from practicing it, due to its high lethality.
 * Charge lightning is used to the same effect as burst lightning. Jethryn sends electric ripples through the air into the body of his opponent, causing their electrical systems to become more and more unstable until they are overloaded with electricity and collapse into a coma. This attack is slower and less potent than burst lightning, but more subtle.
 * Static field is usually not used as a direct attack, but rather to cut off pursuers or immobilize sentries. Jethryn creates the static field by charging up an small area of space with electricity. When anything highly electrical - such as a Matoran - comes through, the static field attracts to it and surrounds it on all sides, overloading them and sending them unconscious.
 * Phantom strike is usually used simply to escape enemies, but it can also severely blind or injure enemies as well. With this ability, Jethryn gathers electrical energy and then releases it all through his "skin", causing a momentary blinding flash that disorients enemies -- and gives him time to start running or to hide. In rare occasions where he must use brute power instead of stealth, he also uses a phantom strike to herald his arrival.

Trivia

 * Jethryn is currently on version 3.2. Version 1 can be found, Version 2 can be found here, and. Version 3 can be found here, and Version 3.1 can be found here.
 * Jethryn's head uses a visor from Brain Attack Furno, and his hood is made of the cape from the same set.