Adaptive Armor

Adaptive Armor was armory crafted by Artakha, which allowed the wearer to shapeshift to the environment. In the Reign of the League Universe, Karzahni also made a version, which adapted the wearer to the attack style and weapons of the opponent.

Default Form
When in its default configuration, the armor reverts to a state similar to the ordinary armor of its respective Toa.

Sky Form
In the skies of Karda Nui, the armor drastically changed, mainly to include various flight systems. The specific flight equipment depended on the user. It also formed a filter over the Toa's eyes, protecting them from damage at high speeds.

Swamp Form
The armor used in Karda Nui's swamp was similar to that used in its skies. The major difference was that rather than high speed flight equipment, the armor's swamp form had less powerful jets and fins to keep the user above the swamp floor. The eye filter was also active in this form.

Sea Form
In the seas of the Matoran Universe, the armory gains air storage, and tubes leading to the face of the Toa, providing air. They also gain Cordak Launchers, and, depending on the Toa wearing it, a melee weapon.

Vehicle Form
When the Toa Nuva pilot vehicles such as Rockoh T3, Jetrax T6, and Axalara T9, their armor deactivates all extra equipment, including the wearer's adaptive Toa Tools. Their masks also sprout fins for aerodynamic purposes, and gain visors that feature head-up displays for targeting purposes.

Artakha Adaptive Armor (Reign of the League Universe)
In the Reign of the League Universe, Artakha`s armor was capable of doing the same as the armor in the Prime Reality. A mayor difference was that the Toa was able to influence the armor sliughtly, for example to get wings, instead of jets, and a blade, instead of a scythe.

Karzahni Adaptive Armor (Reign of the League Universe)
Karzahni, in the Reign of the League Universe, had created a version of the Adaptive Armor which shapeshifted to the attack style suitable for the battle. Toa were capable of influencing this version also, even more than with the Armor of Karzahni`s Brother, Artakha. The armory mostly changed flexibility and strength, and did not often change the weapons of the user. Usually, the armor didn`t even include a weapon.

Users

 * Ackron
 * Gali
 * Hydros
 * Kopaka
 * Kylord
 * Lewa
 * Onua
 * Pohatu
 * Tahu